Changing Way of the Wicked


Advice and Rules Questions


I will probably end up running Way of the Wicked soon, but two of my four players have already played the campaign and one of them has run it. They asked me to make some changes to the campaign so it is different from their last playthrough.

When I asked one of my players what kind of changes he was looking for; his reply was that certain characters could be different (like a different race or class), certain character's genders could be changed, character's motivations could be different, new characters can be added, and some plot elements can be changed.
I don't wish to compromise on things like changing Asmodeus to a different evil deity, getting rid of Mitra, or something like that.

Any other ideas for interesting changes?


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Your best answer is already written in the book.Look up for the Alternative VAMPIRE campaing of way of the wicked.
Instead of starting the prison with 3 days remaining for the execution start on day 3 and let everyone be executed and raise that night as Vampires.


Place it in Andoran. May the party be chelaxian agents.


There is a play by post running WoTW backwards called the heroes of talengard......

yes here

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