Sir Eldon's Head |
I am making a 9th level kineticist, air/air. I want to make sure that things work the way I think they do. I spend a full round action gathering power, then a move action the next turn doing the same. I then use empowered thunderstorm blast, for no burn. I use magnetic infusion, the cost of which is reduced to 0 by burn specialization. The target is 100ft away, forcing me to use extended range, which costs one burn, which I have no way to reduce. The total cost of the blast is 1 burn. Is this correct.