
SmiloDan RPG Superstar 2012 Top 32 |

Just for fun, what do you think would be a fun gestalt combo of 5th Edition classes?
Remember that class features of the same name (Extra Attack, Unarmored Defense, Ability Score Increase/Feat, etc.) normally do not stack.
Should we also assume a gestalt spellcaster//spellcaster only gets one pool of spell shots, like multiclassed spellcasters? How about interactions between half-casters and third-casters? Pact magic?
Fighter//Wizards would be fun because of Action Surge and armored mages.
Bard//Paladin//Sorcerer//Warlocks would be fun because of all the Charisma synergies.
Fighter//Rogue would be a fun swashbuckler.

Epic Meepo RPG Superstar 2009 Top 16, 2012 Top 32 |
Warning, shameless self-promotion follows:
I just published some rules for hybrid multiclassing on the DMs Guild. If you want to build some gestalt-style combos that don't actually break the game, you may want to check it out.

Igor Horvat |

Barbarian/moon druid; what is worse then charging huge selfhealing bear?
A charging fast moving, raging, take half damage from everything, huge selfhealing bear.
Eldritch knight/abjurer wizard; fullplate+shield, heavy armor mastery + arcane ward + fireball. Now thats a tank, with tank firepower.
Paladin/sorcerer or bard or warlock, fullplate, saves, smite + pick your poison for spellcaster.
barbarian/champion, half orc recomended, crit fishing all the way.
paladin/champion, see above,
spell less ranger/battlemaster, go go manuevars,
shadow monk/assassin, go ninja,
rogue(any)/warlock(devil's sight+darkness), maybe bladelock for extra attack feature.
wizard/druid-> Merlin,
warlock/sorcerer, quickened eldrith blast(pew pew lazers)
oathbreaker paladin/wizard-necromancer->death knight

Threeshades |

What i forgot about the Barbarian Champion is that he probably has Great Weapon Master and is raging, let's assume a frenzied rage because the Berserker path adds to his output more and he has two fighting styles, one of which being great weapon fighting. So its 24d6+19 damage actually and he has 5 or 6 attacks per round (1 + 3 Extra attacks from fighter + 1 Bonus attack from frenzied berserker + 1 as a reaction when he's attacked in melee) and rerolls all 1s and 2s on his damage rolls.
With that number of attacks he will make a crit just a little less than once per round.