miteke |
So I've been tasked with drawing the dungeon for a PBP game on the Paizo forums as we, the players, start exploring. I did a quick search on the forums and found a number of potential tools such as MapTools. The thing is that they talked about pdfs, images, layers, and all kinds of things that plain scared me. I don't want to download and delve into a complicated system that will require hours of learning. For now, I just need a simple dungeon mapping tool. On the other hand some day I want to try my hand at GMing PBP. There seems to be no end of hoards of players just dying for a GM and, heck, with society play I would even get credit! So, having said I want an easy app to get going on, I also want to eventually be able to learn how to do all that PDF/layering stuff.
So, what do you think would be the best app for me, and why is it superior to the others?
BriiBot |
Dungeon Painter is a pretty good mapper I use when I need to make maps. While it doesn't have everything, it's both free and online, so you don't need to download anything to test it out. I usually complete the maps as thoroughly as I can on Dungeon Painter, then save the file and do any finishing touches myself.
They also have Dungeon Painter Studio, which looks interesting, though I haven't tried it out.
dastels |
WorldEngine from MesaMundi is what I'm looking forward to. It's web based, so Windows & Mac, but also Linux, iOS, and Android. The pre-alpha demo is impressive and the alpha should drop by the end of this month. After trying to us Campaign Cartographer (Essentially a reskinned CAD system for windows only) and giving up because of the non-intuitive interface (and did I mention it only runs on Windows, which is almost a showstopper for me), I'm looking forward to some more fit-to-purpose systems. As huruca mentions, MapForge looks sweet as well if you're on Mac or Windows.