
Michael Grate |
What items could be bought that do damage reduction?
Currently I know about Adamantine armor but the armor my character uses is Mammoth Hide for the extra charge damage and I have the War lance and I'm not sure if they would allow me to keep the 2 handed damage while 1 handing a lance (some do, some don't, it's an issue I read about)
The Belt of Stoneskin but I'm using the stat boosting belt so I can't use that.
I also couldn't use the Stalwart feat because I'm already feat starved and I don't do total defense actions.
No one on the team can cast iron body.
I like the Juggernaut Pauldrons but those are pretty expensive and we have someone who can cast Deadly Juggernaut but the bonus isn't constant so it's not the best option.
I'm a cavalier so the rage feats won't work.
So, are there any options I missed here?

bigrig107 |

If you're in a home game and not PFS, you can always just combine magic items into each other.
If the item is one that occupies a specific place on a character's body, the cost of adding any additional ability to that item increases by 50%. For example, if a character adds the power to confer invisibility to her ring of protection +2, the cost of adding this ability is the same as for creating a ring of invisibility multiplied by 1.5.

Michael Grate |
If you're in a home game and not PFS, you can always just combine magic items into each other.
Magic Items wrote:If the item is one that occupies a specific place on a character's body, the cost of adding any additional ability to that item increases by 50%. For example, if a character adds the power to confer invisibility to her ring of protection +2, the cost of adding this ability is the same as for creating a ring of invisibility multiplied by 1.5.
My GM already ruled against combining item effects like this so unfortunately this won't work.

Michael Grate |
Mantle of Faith, but its 76000gp for DR5/evil. But its torso, and a lot of classes just don't have good items for that slot. But its one of the only things I can think of.
Perhaps but in general we fight neutral enemies and the team I'm on (save for myself) are Chaotic Evil so if we ever take that into full account then we will be going more after good enemies. Also it's fairly pricey but thanks for the suggestion.

Finlanderboy |

Joey Cote wrote:Perhaps but in general we fight neutral enemies and the team I'm on (save for myself) are Chaotic Evil so if we ever take that into full account then we will be going more after good enemies. Also it's fairly pricey but thanks for the suggestion.Mantle of Faith, but its 76000gp for DR5/evil. But its torso, and a lot of classes just don't have good items for that slot. But its one of the only things I can think of.
The weapon would need the evil quality to break it. SO unholy weapons would bypass it, neutral stuff would does less damage.

Michael Grate |
Michael Grate wrote:The weapon would need the evil quality to break it. SO unholy weapons would bypass it, neutral stuff would does less damage.Joey Cote wrote:Perhaps but in general we fight neutral enemies and the team I'm on (save for myself) are Chaotic Evil so if we ever take that into full account then we will be going more after good enemies. Also it's fairly pricey but thanks for the suggestion.Mantle of Faith, but its 76000gp for DR5/evil. But its torso, and a lot of classes just don't have good items for that slot. But its one of the only things I can think of.
I was always a little confused by that. In either case though, we don't take alignment into much account, in fact the story arch we are going through has us fighting Vampires at the moment so most of our enemies are neutral but a close second is evil.
Thanks for the clarification though.