Mesmerist Eyebiter Archetype


Pathfinder First Edition General Discussion

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So, I just got my Ultimate Intrigue book and was really looking forward to the Mesmerist architypes. I really want to like the Eyebiter in particular as I love the flavor and always liked pets/familiars. However, can somebody help me understand the use of this architype a bit better.

The Eyeball Familiar, while cool thematically, seems rather underwhelming. It does not give any familiar bonus, it can't be improved, it has no limbs to hold tools, it has no attacks or physical attacks, it only flies at 20 feet, no hit die/saves/or skill ranks of its own, subpar ability stats, and leaves you dazzled anytime it leaves your head!

The Staring Eye (5th level) seems to have a few uses, but even that sounds like it doesn't give you an extra hypnotic stare, but just changes from where it is coming.

Am I missing something, can somebody help me understand how this is an improvement on Mesmer? Or is this just another thematically cool concept with little game usefulness?


There are no archetype restrictions. Double your crafting speed, give it +8 to a different skill each day, have it give you +2 AC in combat, or use it as a decoy/alibi depending on the archetype. Starting at 5th, it's a good spy. You're not trading out much, if I recall.

It's replacing a trick and your bluff bonus, so I'd still consider it a solid trade up.

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