Alchemist vs. skeleton DR 5


Rules Questions

Grand Lodge

I was GM'ing a game last night and there was an encounter with some skeletons. The party, all 1st level, had an alchemist that threw a bomb and hit a skeleton.

The damage total was 6 (3 on the die, +3 INT). Does the skeleton take the full damage or does the DR come into effect? Is the bomb considered magic or bludgeoning damage? What kind of damage is a bomb?

Liberty's Edge

PRD - Bomb (Su) wrote:
On a direct hit, an alchemist's bomb inflicts 1d6 points of fire damage + additional damage equal to the alchemist's Intelligence modifier.

Fire damage, the skeleton will take full damage.

Grand Lodge

Thanks Diego. That's what I thought, and ruled that way at the table, but I just wanted to make sure.

Sovereign Court

Alchemists are actually very good at handling some classes of enemy - clerics in 3.5 scenarios in heavy armor for example - because they target Touch AC and do elemental damage most of the time. Undead likewise tend to burn well. Alchemists do roughly as good as anyone else with a magic weapon against incorporeal undead - while bombs are magical, incorporeal undead tend to have unusually good Touch AC.

Evil Outsiders tend to be resistant or immune to most elements and are the alchemist's nemeses.


Holy bomb and Force bomb.

Sovereign Court

_Ozy_ wrote:
Holy bomb and Force bomb.

In practice I rarely use holy bombs - force bomb is almost always better. There's almost nothing a holy bomb would do that a force bomb can't. Given all the other neat possible discoveries, it's not really worth it to take both.

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