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![Laori Vaus](http://cdn.paizo.com/image/avatar/A12-Yvos-Tanguany.jpg)
Hi, I have a question about how the sensei's abilities work. The sensei's 6th level ability reads:
At 6th level, a sensei may use his advice ability when spending points from his ki pool to activate a class ability (using the normal actions required for each) in order to have that ability affect one ally within 30 feet rather than the sensei himself.
At 10th level, a sensei may affect all allies within 30 feet rather than himself (spending points from his ki pool only once, not once for each target). At 10th level, a sensei may instead spend 1 point from his ki pool (as a swift action) while using advice to provide a single ally within 30 feet with evasion, fast movement, high jump, purity of body, or slow fall.
At 14th level, a sensei may spend 2 points to grant one of the abilities listed above to all allies within 30 feet, or diamond body, diamond soul, or improved evasion to a single ally within 30 feet. These abilities function at the sensei’s level and last 1 round.
This ability replaces the bonus feats gained at 6th, 10th, and 14th level.
How does this ability work? If the sensei wants to grant an ally +4 AC, does the sensei spend a swift action (ki ability) and a move action (advice), using 1 use of advice and 1 ki, and then the ally is automatically affected? Or would the ally need to use a swift action to use the ability? (or does the monk not need to use the advice ability at all?)
Similarly, if the monk wanted to grant an ally Wholeness of Body at level 7, would he spend a swift and standard action to grant the ally 14 HP, or would the ally still need to take a standard action to use it?
Throwing Qinggong monk into the mix, if the sensei granted True Strike or Scorching Ray to an ally, does the ally then need to use a standard action to use it?