VMC sorcerer and wizard


Rules Questions


Both the Sorcerer and Wizard entries in Unchained's Variant Multiclassing section have entries for their first level requiring the player to make a choice on a school or bloodline.

The wizard specifically says that this is a school to specialize in, does this mean that the player also chooses two opposition schools, and gains additional spell slots for each level of spells they can cast, but only to cast spells from this specialty school? The rules for selecting a specialty school in the wizard class say so.

For the sorcerer, is there any actual reason to select the bloodline at first level? Would you gain the bloodline arcana? The RAW don't say so, but logic says there must be a reason you select the bloodline at first level and not at third when you actually start getting stuff.


No and no.


Well, there are some items and abilities that treat you differently depending on whether or not you have a bloodline, and which bloodline at that, so having it in first level can affect your play. My guess is the school part is to maintain the structure of the VMS writing.


The structure is inconsistent based on the different classes though, some include 1st level granted abilities (like the cleric) and some do not. The fact that anything is listed at first level sort of implies that you were meant to get something substantial, unless they were just trying to fill the page.


Only a guess for the school, but at least the bloodline is relevant.

Designer

You are not meant to gain a substantial ability at 1st level, since you haven't traded a feat out yet, but you do count as having the school, bloodline, patron, mystery, etc, and you sometimes get some restrictions (like code of conduct) and occasionally a restriction with a little something extra that might potentially help out (cleric spellcasting restricts alignment-based spells but also includes spontaneous cure if you're a prepared caster with cure on your list).


Mark Seifter wrote:
You are not meant to gain a substantial ability at 1st level, since you haven't traded a feat out yet, but you do count as having the school, bloodline, patron, mystery, etc, and you sometimes get some restrictions (like code of conduct) and occasionally a restriction with a little something extra that might potentially help out (cleric spellcasting restricts alignment-based spells but also includes spontaneous cure if you're a prepared caster with cure on your list).

Does a VMC wizard not select opposition schools, as indicated in the rules for specializing?


master_marshmallow wrote:
Mark Seifter wrote:
You are not meant to gain a substantial ability at 1st level, since you haven't traded a feat out yet, but you do count as having the school, bloodline, patron, mystery, etc, and you sometimes get some restrictions (like code of conduct) and occasionally a restriction with a little something extra that might potentially help out (cleric spellcasting restricts alignment-based spells but also includes spontaneous cure if you're a prepared caster with cure on your list).
Does a VMC wizard not select opposition schools, as indicated in the rules for specializing?

Not all wizards specialize. aka the Generalist.


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Quote:
Does a VMC wizard not select opposition schools, as indicated in the rules for specializing?

A VMC Wizard also doesnt get spellcasting.

He just gets some explicitly named abilities from the class. and nothing else.

VMC is not real multiclassing, but imaging it more of a seasonig to your true classes. Instead of a true sidedish that multiclassing is when composing your "meal".

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