[Spes Magna Games] The Magus (Swords & Wizardry)


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I thought I had parameters set for this to go on sale on Wednesday, 6 January, for Epiphany, but something got goofed up. C'est la vie.

Magi study the hidden signs in the stars, in dates, dreams, and the movements of both smoke and fire. They understand that time moves not in a straight line, but rather in a great circle encompassing numerous aeons before all that is passes away only to return and repeat itself. Most creatures, unaware of this cosmic cycle, live the same life over and over again, but not the Magi.

Through their art, Magi read between the universe's lines in order to divine what is both the past and the future at the exact same moment. Armed with this knowledge, Magi can exert subtle but real influence on events, changing what was to come.

The Magus is a new character class for Swords & Wizardry. Also included are 12 new spells.


Spes Magna Mark wrote:
I thought I had parameters set for this to go on sale on Wednesday, 6 January, for Epiphany, but something got goofed up. C'est la vie.

Cute. :-)

What do they do? How are they different from magic-users in play? I couldn't tell from the description.


Distant Scholar wrote:
What do they do? How are they different from magic-users in play? I couldn't tell from the description.

A magus has medium martial ability, but is hindered by a lack of armor and d4 Hit Dice. They cast divine spells from lists focusing mostly on divination and protection ranging from spell levels 1 through 5. Via horoscopy, a magus can sort of grant good luck. A magus's dreams may also be prophetic, and a magus is also a sage, perhaps able to answer questions related to specific fields of study.

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