
Charon Onozuka |

Hello everyone. Currently in my group, I’m about to run a small side-campaign to satisfy some of the combat-lovers in my group who want to try out making Gestalt characters. The problem is that I don’t have enough time to go making all the gestalt enemies I’ll need to run it! So I thought I’d turn it over to the forum threads and see if anyone was bored/interested enough to stat up some wushu-themed characters.
Story:
Every 20 years, the Darcian Empire holds a massive tournament searching for promising youths to recruit into the main sect. Nearly every region within the empire’s borders send their best disciples in hopes of gaining honor and raising their region’s status. As for the youths, they compete knowing that the ultimate winners will be granted the right to read the Empire’s secret scrolls containing Immortal-grade techniques.
NPC building rules:
-Use 20pt buy, pick a level between 3 & 8
-Start with gp according to Table: NPC Gear (scroll down). Treat your level as heroic+1, then double the total gp
[i.e. At level 3, look for the starting gp of a lvl4 heroic NPC (lvl+1) which is 1,650gp. Then double that to get your starting gp (3,300gp in this case). Don’t bother with gp restrictions on types of gear]
-Use the Gestalt rules here for making the NPC: http://www.d20srd.org/srd/variant/classes/gestaltCharacters.htm
-Determining HP: Gain full HD at lvl1, then 1/2HD+1 each lvl afterward.
-Classes: No gunslinger unless it uses the Bolt Ace archetype (no guns in setting). One of your two gestalt classes must be the Unchained Monk, Ninja, Brawler, or Kineticist. (2nd class re-flavored to fit wushu setting; i.e. magic is a form of specialized ki technique)
-Treat all Exotic Eastern Weapons & Exotic Monk weapons as if they were marital weapons & all martial weapons that are not either of those as if they were exotic weapons.
-If a class has religious elements (domains, deity favored weapons, etc) you can pick out of any available, but limit favored weapons to Simple, Eastern, and/or Monk weapons. (characters are making up their own faiths).
-If desired: Say something about the build’s strategy in combat + fluff about what type of clan they come from.
-Use 20pt buy, pick a level between 3 & 8
-Start with gp according to Table: NPC Gear (scroll down). Treat your level as heroic+1, then double the total gp
[i.e. At level 3, look for the starting gp of a lvl4 heroic NPC (lvl+1) which is 1,650gp. Then double that to get your starting gp (3,300gp in this case). Don’t bother with gp restrictions on types of gear]
-Use the Gestalt rules here for making the NPC: http://www.d20srd.org/srd/variant/classes/gestaltCharacters.htm
-Determining HP: Gain full HD at lvl1, then 1/2HD+1 each lvl afterward.
-Classes: No gunslinger unless it uses the Bolt Ace archetype (no guns in setting). One of your two gestalt classes must be the Unchained Monk, Ninja, Brawler, or Kineticist. (2nd class re-flavored to fit wushu setting; i.e. magic is a form of specialized ki technique)
-Treat all Exotic Eastern Weapons & Exotic Monk weapons as if they were marital weapons & all martial weapons that are not either of those as if they were exotic weapons.
-If a class has religious elements (domains, deity favored weapons, etc) you can pick out of any available, but limit favored weapons to Simple, Eastern, and/or Monk weapons. (characters are making up their own faiths).
-If desired: Say something about the build’s strategy in combat + fluff about what type of clan they come from.
Don’t be afraid to optimize a bit, PCs tend to optimize themselves and will have more gp to play with + 25pt buy. PC’s will be starting off at lvl5 and I don’t yet know what classes they’ll be playing for this.
& to everyone who provides a stat block, THANK YOU!