Nonlethal bane


If you choose to do nonlethal damage with a weapon, is the inquisitor bane damage nonlethal too? How about flaming or corrosive damage? Is there any time where a weapons damage might be split between lethal and nonlethal?

Well I would use this as a precedent:

Merciful wrote:
A merciful weapon deals an extra 1d6 points of damage, but all damage it deals is nonlethal damage. On command, the weapon suppresses this ability until told to resume it (allowing it to deal lethal damage, but without any bonus damage from this ability).

So its either all or none, bane included. Fortunately, as a melee attack, you can always hit them again (and switch to the other type).


Prefect avatar for the question. :P

But yes, it's all nonlethal. It'd be like bane on a sap, or spells that deal nonlethal energy damage (frostbite comes to mind)

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miteke wrote:
How about flaming ... damage?

"I hit the beast with my flaming merciful greataxe!"

"The soothing warmth relaxes it so much that it passes out."

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