Tips for building the ultimate Am Smash Ratfolk brute.


Advice


Now I know that normally, just about any small race character isn't quite the most optimal choice for making a brutish warrior type of character but I've fallen in love with the idea of a Ratfolk brute who wades into combat and smashes everything in his path. I'm looking for ways to optimize on his strength and make him a viable character. We are starting at level 10, with a stat array of 18, 16, 14, 14, 12, 12 before racial adjustments are made and placed wherever we see fit. Full wwealth-by-level for 10th level PCs.

My current thoughts are 1 level of Alchemist for the mutagen and the rest as Bloodrager(Not sure on bloodline) and possibly taking Eldritch Heritage(Orc) for the added strength boosts to really make this little rat capable of tearing things up.

Any suggested builds or advice is more than welcome, as well as equipment choices or ideas that might help this character even further.

Grand Lodge

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British warrior type of character

Excuse me Sir. Do you take a flogging with your tea?

I jest!

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My current thoughts are 1 level of Alchemist for the mutagen and the rest as Bloodrager(Not sure on bloodline) and possibly taking Eldritch Heritage(Orc) for the added strength boosts to really make this little rat capable of tearing things up.

Or you could go Dragon Disciple for +4 str boost and not need skill Focus and Eldritch chain.


Would the Eldritch chain and Dragon Disciple strength bonus stack? My only issue is this pigeonholes me into taking Draconic as my bloodline and I don't see him being a Draconic character at all.


There's also the Mutagenic Mauler Brawler archetype which gives you the alchemist mutagen though you lose Martial Flexibility.

You could also take a VMC Sorcerer and do the Orc Bloodline.


Take the Scurrying Swarmer Feat and a class that grants you bonus Teamwork feats.


One option I've been considering but I'm unsure if it's worth the BAB loss, would it be viable to go Alchemist(Vivisectionist) 1/Bloodrager(Arcane) 4/Summoner(SSynthesist) X and maximize on natural attacks? I could go with a claw based build and make his Eidolon's form simply look like a multi-armed rat version of his normal self, this would also allow me to get around the ratfolk's strength penalty since the max I can start with is 16 even if I drop my 18 into Strength.

Any thoughts on this as an idea?


Anyone?

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