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Auke Teeninga wrote:Noted, but I was hoping for something reactive not proactive. Alchemical grease doesn't help once you get grappledmedtec28 wrote:I will be grappled (just haven't found a cost effective way out of this one)(Even stacks with the Grease spell and Liberating Command!)
Rejoice Pathfinder!
We now have the Lesser Talisman of Freedom, a 900gp disposable neck slot item which grants you 3 rounds of Freedom of Movement whenever you are grappled, entangled or paralysed. You can even wear three of them or pay 9000gp for one which works once per day.
For those playing in Core one even turns up on a couple of season 7 chronicle sheets with no purchase limitation.
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Tamec wrote:One thing not mentioned is AoE items.....like alchemist fire, acid, etc. A lot of adventures, especially low level, have swarms. I don't know how many times I've been the only one at the table capable of dealing with a spider swarm because I was the only person with flasks of acid.I would even suggest a swarmbane clasp for the occasional high level swarm. When they happen, Alchemists' Fire just doesn't cut it.
Druids should pick these up, barkskin the fighter, replace his amulet with this.
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BigNorseWolf wrote:Druids should pick these up, barkskin the fighter, replace his amulet with this.You are a druid, turn into a giant death beast and kill it yourself!
That is NOT sanitary!
Or, if you spend all your time pretending to be a bat equip your pocket pouncing death beast with it.
Hey, who's pretending?
Pouncecritters usually need the amulet of mighty fists because the +3 amulet goes through DR cold iron/silver and a greater magic fang does not- 5x the things dr off of damage a round adds up quickly.
Druids (in teeth form or not) have other ways of dealing with swarms. Aqueous orb, call lightning, flaming sphere...