Ascalaphus |
The answer is in the template descriptions.
Skeleton template wrote:
Hit Dice: A skeleton drops any HD gained from class levels and changes racial HD to d8s. Creatures without racial HD are treated as if they have 1 racial HD. If the creature has more than 20 Hit Dice, it can't be made into a skeleton by the animate dead spell. A skeleton uses its Cha modifier (instead of its Con modifier) to determine bonus hit points.
zombie template wrote:
Hit Dice: Drop HD gained from class levels (minimum of 1) and change racial HD to d8s. Zombies gain a number of additional HD as noted on the following table.
Konto |
Ok, follow up question.
Ascalaphus wrote:
Quote:Hit Dice: A skeleton drops any HD gained from class levels and changes racial HD to d8s. Creatures without racial HD are treated as if they have 1 racial HD.
So that means fallen 10th level fighter associate (hired mercenary or player who decides to make new character after death) can only make 1 HD skeleton/zombie, yes?