
Srtz |

the DM that i play with homebrews more hacknslash campaigns for the most part. So im trying to make a build that is a good opener. Keep in mind we are lvl 4 at the start.
For example, good conceal weapon stats, draw gun first and unload on them with focused aim and rapid shot, etc. Might take quick draw feat and stuff to make this opener more sexy. Still working on the numbers..

Srtz |

So this is what i came up with real quick
Race: Halfling
Stats: 19Dex, 20Cha
Skills: Max ranks in Diplomacy(even though not class skill), Intimidate, Perception, SleightofHand
Feats:PointBlank, Rapid Reload, Rapid Shot
Equipment: Masterwork DoublePistol, Masterwork Coat Pistol, BucklerGun

Srtz |

yeah its looking better and better as I'm looking at it. I basically have the two builds im thinking about using, this one and the obvious Musket Master all out damage build. But at lvl 4, the musket master isnt outscaling the damage yet by all that much. And its nice to have a face class in the party, even if it is a really hacknslash campaign.

bookrat |

My group tends to play a lot of gunslingers. I don't see a real difference between the MS and normal GS. Maybe a little weaker due to losing quick clear. But once level 7 comes about, dead shot realy puts the MS on top.
I'm playing a GS in our next game. Going musket master GS for a few levels, then going spellslinger so I can shoot spells out of my gun. :) (Modified E6 game)

Srtz |

how about this one
Race: Goblin
Class: Musket master 3 Inquisitor 1
Stats: Dex 21, Wis 16
Feats: Rapidreload(free), Point Blank Shot, Rapid Shot
Domain: Conversion Inquisition - Wis instead of Cha to Bluff,Diplomacy,Intimidate
Equipment: the obvious masterwork DoubleMusket.
Allows me to be a face and dps at the same time! I think its nifty, thoughts?