Greater Stunning Barrier -- Single or Multiple Saves?


Rules Questions


In our scenario wizard 1 has cast Greater Stunning Barrier, monster 1 hits the wizard with 3 melee attacks on its turn. Does the monster have to save 1 or 3 times to prevent being stunned?

Spell wording in question:

'Any creature that strikes you with a melee attack is stunned for one round (will negates).'


I'd say make a save after each hit.

Grand Lodge

It's a save after each attack.


That's pretty fracking fantastic.

Shadow Lodge

Also note that the +2 bonus on AC and Saving throws is untyped for Greater Stunning Barrier.


That is a very interesting spell for metamagic feats and spell perfection.

I'm sure you could break things better another way with those though.


Why worry about feat support? Good enough as is without trying to break things.


Tomos wrote:
Also note that the +2 bonus on AC and Saving throws is untyped for Greater Stunning Barrier.

Seems dubious, Greater Barrier acts as the normal spell which provides resistance and deflection bonuses.


andreww wrote:
Tomos wrote:
Also note that the +2 bonus on AC and Saving throws is untyped for Greater Stunning Barrier.
Seems dubious, Greater Barrier acts as the normal spell which provides resistance and deflection bonuses.

Yeah. Resistance bonus listed in the parent. I'd go with that.

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