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![Iammars Prize Avatar](http://cdn.paizo.com/image/avatar/private/Private-IammarsPrize.jpg)
I just want to make sure I'm reading this card correctly, because it seems a little off.
Let's say I get this card early on and decide to take the offer. Later on in the first location deck I come across the villain, so I increase the checks by 1d20. I fail at the check, the villain is undefeated so the boon is banished. However, it looks like Compelling Offer is still displayed next to the scenario card until I find a new barrier that will replace it, event though there is no boon to do anything with.
Is it really the case where it adds 1d20 every time you come across the villain? Unless you only have one location left, why would you ever take the offer then?
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magnitt |
![Crab](http://cdn.paizo.com/image/avatar/PZO9545-Crab_90.jpeg)
We once took this "Offer" and then encountered a villain with two checks. For the first check we rolled a 3 on the d20. Then someone in our group said that this roll should apply to both checks. This sounded wrong to me, especially after we already rolled a 3. But what do you think, should there be a single d20 roll which applies to both checks, or should it be two independent rolls?
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Hawkmoon269 |
![Hawk](http://cdn.paizo.com/image/avatar/A10-Kwava_final2.jpg)
I'd roll separately for each check, based on this comment from Vic. That is about a situation where goblin's had their difficulty increased by 1d4 and some goblins have 2 checks to defeat. Vic says to roll for each check.
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![Sajan Gadadvara](http://cdn.paizo.com/image/avatar/Pathfinder9_Monk.jpg)
Hey. Look what the guy who started this thread did.
Awesome Iammers! At first I saw the build and thought "Wow that's awesome". Then I saw the cohort and it changed to "Wow that's awesome... but man is this guy trying to kill us!" Lol
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skizzerz |
![Silverblood Werewolf](http://cdn.paizo.com/image/avatar/PZO9279-Silverblood_500.jpeg)
Hawkmoon269 wrote:Hey. Look what the guy who started this thread did.Awesome Iammers! At first I saw the build and thought "Wow that's awesome". Then I saw the cohort and it changed to "Wow that's awesome... but man is this guy trying to kill us!" Lol
Well on the plus side he'll have used a few of his top-tier spell slots having taunted the PCs with project image before the fight, so he may only have 1 6th-level spell left if any by the point they get to him. The addition of a cohort definitely jacks up the encounter difficulty though (and the original is already a tough encounter!)
Not sure what version I'm going to end up using now; my players are just wrapping up Adventure 1 in the next week or two, so it'll likely be 6-8 months before they manage to get to the end of Adventure 5.
Congrats Iammers on the win!