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yes. any weapon
At 1st level, a magus can expend 1 point from his arcane pool as a swift action to grant any weapon he is holding a +1 enhancement bonus for 1 minute. For every four levels beyond 1st, the weapon gains another +1 enhancement bonus, to a maximum of +5 at 17th level. These bonuses can be added to the weapon, stacking with existing weapon enhancement to a maximum of +5. Multiple uses of this ability do not stack with themselves.
At 5th level, these bonuses can be used to add any of the following weapon properties: dancing, flaming, flaming burst, frost, icy burst, keen, shock, shocking burst, speed, or vorpal.

Dragonchess Player |

It's one of the things that makes magus (myrmidarch)/arcane archer 3 so versatile. Imbue Arrow with area spells, Ranged Spellstrike with ranged touch spells, Enhance Arrows (Elemental) for "free" flaming, frost, or shock arrows all day, Arcane Pool to add enhancement bonuses and/or weapon abilities to any weapon, regular Spellstrike for melee (both standard touch and ranged touch spells with the Close Range arcana), etc.