| Trisagon |
Hi everyone! My character just reached level 20, and I am trying to wrap my head around Omnikinesis.
Omnikinesis (Su)
At 20th level, a kineticist transcends the distinction between the different elements and can bend all creation to her will. By accepting 1 point of burn (in addition to any burn requirement of the kinetic blast she chooses), she can use any blast wild talent she doesn’t know.
By accepting 1 point of burn as a standard action, she can change any of her wild talents into any other wild talent of the same category (such as simple blasts or defense) for 24 hours, ignoring any elemental requirements or restrictions (but not any other requirements or restrictions).
The elements I have are aether, fire and stone. Can I make a Plasma blast if I use Omnikinesis? What would I have to do?
Belafon
|
Hi everyone! My character just reached level 20, and I am trying to wrap my head around Omnikinesis.
Omnikinesis (Su)
At 20th level, a kineticist transcends the distinction between the different elements and can bend all creation to her will. By accepting 1 point of burn (in addition to any burn requirement of the kinetic blast she chooses), she can use any blast wild talent she doesn’t know.By accepting 1 point of burn as a standard action, she can change any of her wild talents into any other wild talent of the same category (such as simple blasts or defense) for 24 hours, ignoring any elemental requirements or restrictions (but not any other requirements or restrictions).
The elements I have are aether, fire and stone. Can I make a Plasma blast if I use Omnikinesis? What would I have to do?
You can make a Plasma Blast by accepting:
-1 point of burn to use a blast you do not know.-1 point of burn to use a composite blast. (Would be 2 but you have composite specialization.)
-Any other burn from infusions, metakinesis, or aetheric boost.
Gather power can reduce the cost of the blast, including the extra point from using Omnikinesis per this FAQ.
You may not use the second part of Omnikinesis to swap one of your composite blasts directly to Plasma. Although you can ignore the elemental requirement you do not meet the prerequisite of Air Blast. You could, however, spend one point to swap your simple Telekinetic Blast or Earth Blast to Air Blast. You could then spend another point to swap your composite Aetheric Boost or Magma Blast to Plasma Blast. Using the second part of Omnikinesis is not a direct part of creating a blast and therefore this burn cost cannot be reduced by Gather Power.
Belafon
|
That's awesome.
And with the second part of Omnikinesis description, I can basically have every utility wild talent, provided I spend burn to gain the further prerequisite. Am I right?
Most of them. There are a few (Infernal Bargain comes to mind) that have prerequisites other than having the right Wild Talent.
Bear in mind that for any new utility wild talent you gain (for 24 hours) you have to give up one of your existing utility wild talents (for 24 hours). And it's a basic game rule that if you lose access to a feat, talent, etc. you cannot use anything that depends on that as a prerequisite until you get it back. So as an example if you traded Magnetism for Tidal Wave, you couldn't use Greater Magnetism until you regained access to Magnetism.