, |
Been ages since I last 'Magus-ed'. I was always fond of the 'cheese' of taking two level dips into 'Titan Mauler' so as to swing a frikkin Elven curved blade one handed... while making it all glowy and powerful. Specializing in 'Kensai Magus' allowed for some nifty AC boosts and such... Um, yeah... (>_>)
Jerieth |
Yes wonderful welcome to the crew.
Also i might take a level of waves oracle, that would give extra healing options.
Cool!
And darth while personally I would say yes especially given the fact that we don't have a rogue to disarm traps, it's up to the GM who has to make the final decision.
Sawib Tabansi |
Well, this part is inconvenient. I just realized that apparently all of the work I did on the character sheet last night did not save. I've fixed most all of it back, but I still have to redo a few final pieces (like background, appearance, and gear), but he should be all together. Hallelujah for the major parts together at least.
nightdeath |
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High Ho Mateys! <Gameplay thread is up.
Shadowy Fox - Sawib Tabansi Monk
Tendal Deverin - Rezzo Metazo
Drak Roberts - Swashbuckler
Tharasiph - Stoma Argento Human Hydrokineticist
SCKnightHero1 - Jerieth Female Undine magus
"Sunny" - Suny Cute Ninja Monk
Abit light on the healing and rogue but I suppose it'll be more fun that way.
Should any of the above not post or pull out or decide they hate me, maybe slots will open up.
Roan Greyfell |
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stat: 4d6 ⇒ (6, 3, 1, 1) = 11 11
stat: 4d6 ⇒ (3, 6, 5, 4) = 18 16
stat: 4d6 ⇒ (2, 1, 6, 5) = 14 14
stat: 4d6 ⇒ (3, 4, 3, 6) = 16 14
stat: 4d6 ⇒ (5, 5, 2, 5) = 17 16
stat: 4d6 ⇒ (4, 3, 5, 2) = 14 13
I know recruiting is closed but I'm going to roll a toon just in case something opens up. Taking nightdeath's advice I'll be looking at a rogue (knife master, probably.) here are my 4d6+1 drop lowest stat rolls. Best of luck guys, fingers crossed someone drops out :P
Seriously though, I'm sure you'll all have a ball. I've been dying to play this adventure path for ages, it's a shame I only noticed this thread today