Genesis

Game Master Stratos

Adventurers happen upon a most interesting location. How will their discovery change them - if they survive their discovery at all? MAP


101 to 150 of 233 << first < prev | 1 | 2 | 3 | 4 | 5 | next > last >>

Yes, I can make it editable. You need to make an account on the site first, and then I can adjust it from there. For now, I've let all the players who've visited the map so far control the characters on deck. I'll need the name of your account to restrict the access to just the appropriate player.

For combat actions, please go in block order. This means if the order is A, B, C, Enemy 1, D, E, Enemy 2, F:

A, B, and C would post.

I would then resolve the postings with enemy 1's reaction.

D, E would post, then I would do the same thing with enemy 2.

F, A, B, and C would post, and the cycle would continue.

I don't mind if you are player E waiting for me to post, and you don't think anything major will occur to affect your action so you post ahead of time. Just know if you do so, there's a higher chance something does occur and you'll have to redo the action.


Male Gnome Sorcerer (3) HP (16/16)| AC/T/FF 12/12/11|CMD 10|Init +1|Perc +4|Sense +0|F +3|R +2|W +3|

I am RyckyRych on Roll20.


Male Halfling Cleric 4| HP (27/27)| AC 22|CMD 14|Init +4|Perc +5|Sense +5|F +4|R +4|W +7|

Shadowtail24


Waiting on Filios and Ariston.


In reponse to Dristen: No, he didn't. I'm just trying to keep posts which don't have any in-game affect/story text in the OoC thread.


Male Halfling Cleric 4| HP (27/27)| AC 22|CMD 14|Init +4|Perc +5|Sense +5|F +4|R +4|W +7|

Ok, makes sense. I'm on the fence for ones like that but I'll err to here.


Male Half-Orc Alchemist (Grenadier) 4 | HP 21/23 | AC 15 | T 12 | FF 13 | CMD 17 | Fort +5 | Ref +6 | Will +1 | Init +2 | Perc +7 | Sense Motive +0

You know, the possibility of my bombs damaging the structural integrity of the ship did occur to me... Perhaps I should have made a less-explosives happy character. Or one with a better perception modifier.


Male Halfling Cleric 4| HP (27/27)| AC 22|CMD 14|Init +4|Perc +5|Sense +5|F +4|R +4|W +7|

Doesn't Sal take two AoOs for using a ranged weapon next to an enemy?


Female Svirfneblin unchained monk 1 / unchained rogue (Earth Shadow) 1

Point blank master.


Male Halfling Cleric 4| HP (27/27)| AC 22|CMD 14|Init +4|Perc +5|Sense +5|F +4|R +4|W +7|

That is a handy feat.


Female Svirfneblin unchained monk 1 / unchained rogue (Earth Shadow) 1

Nice to have it for free at third too. Gotta love DM handwave on an awesome archetype.


Haggin, you check succeeds, so those targets are stunned. However, the attacks of opportunity still go off on you as they attacked you while you were casting the spell. You may want to cast defensively when threatened in the future.


Male Halfling Cleric 4| HP (27/27)| AC 22|CMD 14|Init +4|Perc +5|Sense +5|F +4|R +4|W +7|

I will keep my same action.


Male Gnome Sorcerer (3) HP (16/16)| AC/T/FF 12/12/11|CMD 10|Init +1|Perc +4|Sense +0|F +3|R +2|W +3|

I've been at Space City Con this weekend so posting will be limited until Sunday night.


Haggin Goodfey wrote:
I've been at Space City Con this weekend so posting will be limited until Sunday night.

I'll ratify posts & move us to the next cycle after you make your post then.


Male Gnome Sorcerer (3) HP (16/16)| AC/T/FF 12/12/11|CMD 10|Init +1|Perc +4|Sense +0|F +3|R +2|W +3|

Don't think I'm due a post, unless its a fortitude save. I can go do that.


Male Halfling Cleric 4| HP (27/27)| AC 22|CMD 14|Init +4|Perc +5|Sense +5|F +4|R +4|W +7|
Haggin Goodfey wrote:

OK, looks like Haggin is in bad shape.

Fort save = 12

I slip back to -9 HP

Isn't that a pass Haggin? Dying Condition


Male Gnome Sorcerer (3) HP (16/16)| AC/T/FF 12/12/11|CMD 10|Init +1|Perc +4|Sense +0|F +3|R +2|W +3|

I think this applies : The character takes a penalty on this roll equal to his negative hit point total.


Male Human (Tian-La) Unbreakable Fighter, Martial Artist, Invulnerable Barbarian 1/1/2 8/35 hp

wish I was up there to fight!


Male Halfling Cleric 4| HP (27/27)| AC 22|CMD 14|Init +4|Perc +5|Sense +5|F +4|R +4|W +7|

yeah, and you factored in the -8 already. 18 + 2 = 20, - 8 = 12 which is > 10.


Male Halfling Cleric 4| HP (27/27)| AC 22|CMD 14|Init +4|Perc +5|Sense +5|F +4|R +4|W +7|

Poor Gansukh


Male Gnome Sorcerer (3) HP (16/16)| AC/T/FF 12/12/11|CMD 10|Init +1|Perc +4|Sense +0|F +3|R +2|W +3|

Never mind, I must have looked at the 12 as my roll when I previewed my post. Good catch Drist. Haggin is stable at -8.


Male Gnome Sorcerer (3) HP (16/16)| AC/T/FF 12/12/11|CMD 10|Init +1|Perc +4|Sense +0|F +3|R +2|W +3|

And speaking of casting defensively I didn't even think of it. I'm so used to how my wizard in 4e had the ability to cast in combat through whatever feat or skill they have that I didn't even consider it. Oh well. :)


Male Halfling Cleric 4| HP (27/27)| AC 22|CMD 14|Init +4|Perc +5|Sense +5|F +4|R +4|W +7|

the only enemies alive are below deck


Male Half-Orc Alchemist (Grenadier) 4 | HP 21/23 | AC 15 | T 12 | FF 13 | CMD 17 | Fort +5 | Ref +6 | Will +1 | Init +2 | Perc +7 | Sense Motive +0

I think the ones we took out are still alive, but unconscious or unable to move.


Male Halfling Cleric 4| HP (27/27)| AC 22|CMD 14|Init +4|Perc +5|Sense +5|F +4|R +4|W +7|

Conscious is a better word for it.


One is unconscious, the other is conscious but barely (0 HP).


Male Half-Orc Alchemist (Grenadier) 4 | HP 21/23 | AC 15 | T 12 | FF 13 | CMD 17 | Fort +5 | Ref +6 | Will +1 | Init +2 | Perc +7 | Sense Motive +0

Yes, Ariston will just get it down Rellington's throat as best he can.


Ariston Nous wrote:
Yes, Ariston will just get it down Rellington's throat as best he can.

The potion?


Male Half-Orc Alchemist (Grenadier) 4 | HP 21/23 | AC 15 | T 12 | FF 13 | CMD 17 | Fort +5 | Ref +6 | Will +1 | Init +2 | Perc +7 | Sense Motive +0

Yes.


Male Human (Tian-La) Unbreakable Fighter, Martial Artist, Invulnerable Barbarian 1/1/2 8/35 hp

I hope mutiny is fine, I can't stand this casual murder of crew and wald seems like the sort that's up to no good anyhow. It may not be in our best interest, but sometimes you gotta do what you think is right, not best.


Male Halfling Cleric 4| HP (27/27)| AC 22|CMD 14|Init +4|Perc +5|Sense +5|F +4|R +4|W +7|

I don't believe that Dristen would have any indication of the talks that are going on. I believe Haggin wandered below decks and is now with Ganuskh and Captain Wald. Ariston went below decks as well and is tending to Rellington. Filios is listening at the hole in the deck, and Sal and I are above deck.

For clarification, one of the creature on the deck is unconcious but alive and the other is unconscious but dying. Or, at least that how it appears without making any checks?


Male Gnome Sorcerer (3) HP (16/16)| AC/T/FF 12/12/11|CMD 10|Init +1|Perc +4|Sense +0|F +3|R +2|W +3|

Yes, I was under the impression that I was going down to help heal anyone that needed it down below with my wand after I was given aid myself. Either that or I would think we could see what is going on by looking in the hole.


Male Elf Rogue Swashbuckler/4; HP: 27/27; AC:20; T: 16; FF: 15; F: 1/R: 8/W: 1; CMD: 20; Init: 6; Perc: 7; Sense Motive: 0

I am jumping down after that display. We need to do something here to protect ourselves and find some land. I am definitely NOT standing trial.


Female Svirfneblin unchained monk 1 / unchained rogue (Earth Shadow) 1

I am onboard for this. One follows laws as long as they are reasonable. These seem to be no more reasonable than goblins saying their laws say we must allow them to feast on our toes.


Rellington stabilizes but is unconscious. Wald is communicating with them via speech - he apparently knows their language. You're correct in your assumption of the two creatures above deck, one was unconscious and bleeding out and the other wasn't too far from it - at least last you checked. I believe everyone is below deck now.


Male Halfling Cleric 4| HP (27/27)| AC 22|CMD 14|Init +4|Perc +5|Sense +5|F +4|R +4|W +7|

I haven't gone below. I was watching the two creatures and haven't really had a reason to venture down. All Drysten has heard is that Wald was talking to the other two creatures. Drysten is above deck, probably contemplating whether to stabilize the dying creature.


Dristen Dagger wrote:
I haven't gone below. I was watching the two creatures and haven't really had a reason to venture down. All Drysten has heard is that Wald was talking to the other two creatures. Drysten is above deck, probably contemplating whether to stabilize the dying creature.

Very good, apologies for the oversight.


Male Human (Tian-La) Unbreakable Fighter, Martial Artist, Invulnerable Barbarian 1/1/2 8/35 hp

seriously you're going to turn this into hostile against them if they understand draconic?!?


Female Svirfneblin unchained monk 1 / unchained rogue (Earth Shadow) 1

It is already hostile and if we resist going to their nation to be killed by a bunch of xenophobes, well that is the height of hostile. The fact that it is phrased as a do you understand me or am I just to eat you is a Kobold way of asking things; if they understand then they are not just prey food; and if they have dealings with evil dragons then they should be used to such statements. Might shake them up a bit to have an unknown speaking as a dragon would. If not it has caused nothing.

No more strange than if I was speaking a greeting in Turkish how everything when translated is "May God grant you peace and comfort" or "may God smile his blessings upon you". Or some tribal greetings that seriously translate to "I have already eaten today" or "I stand with my bow in hand" both of which are considered normal by their cultures but sound odd when translated. We just have to wait and see how things go.


For Filios's & Haggin's sake, a summary:

You were aboard a ship which is now in a location unknown. 4 crew (named) + Wald made it through in addition to yourselves. You can see no sight of land, though some of you did see a raven. After depositing most of the bodies in the water (Onaar's is yet in his chamber, you might assume), you were attacked by a group of four undines. Two of them are above deck - one conscious, the other not. Thanks to the alchemist, the other two jumped below the newly-made hole in the deck. One impaled Rellington (one of those named crew), who's now stable but unconscious.

The two below deck - which included their leader - had Wald at trident point(s). Wald knew how to converse with them (in Aquan), so he could relay information. He used a message spell with Gansukh to tell him there was indeed some disagreement about the Oni; the undines seem to also despise them, but the captain thought you were in league with the demons while the subordinate thought otherwise. For trespassing in their waters, you were not only attacked but also expected to stand trial as you were no longer resisting by force. However, with the leader dispatched by the throwing axe of Jeanne (another named crew), this may no longer be the case.

As it stands, I'm going to give people an opportunity to post with that clarification before I move things along to the next event. It may seem like things are going slow in this situation, but:

1. It's a good opportunity for me to get rid of people who don't post. Which I have done.

2. It's a good opportunity for your characters to forge a common motive for togetherness. For the most part, you're together out of chance up until this point.

3. It's a great chance for your characters to get to know details about one another - as well as me about you and vice versa.

4. When the combats come (and there will be plenty), you won't feel overloaded with dice rolling. Because there will be lots and lots of attacks and saves to make in the coming days.


Male Gnome Sorcerer (3) HP (16/16)| AC/T/FF 12/12/11|CMD 10|Init +1|Perc +4|Sense +0|F +3|R +2|W +3|

Actually, I wasn't as lost as I thought once I figured out who Jeanne was. The summary did confirm what I thought I might have known, thank you for that. As far as your points:

1. I noticed that too. RIP.

2. I think we have to a point, we are lost and need to try to determine where we are and get to somewhere safe.

3. So far so good. I think Haggin has seen a few sides of Saladraxis, for instance, LOL.

4. I've no complaints either way. This has been a unique game and setting. Since I'm in quite a few others sometimes I forget details. But I always make sure I post each day with something.


Male Halfling Cleric 4| HP (27/27)| AC 22|CMD 14|Init +4|Perc +5|Sense +5|F +4|R +4|W +7|

Further clarification: i believe the undine who was still alive below deck came to the deck? At which point i would see him?


Dristen Dagger wrote:
Further clarification: i believe the undine who was still alive below deck came to the deck? At which point i would see him?

If he makes it up (still giving people a chance to react), you would.


Male Halfling Cleric 4| HP (27/27)| AC 22|CMD 14|Init +4|Perc +5|Sense +5|F +4|R +4|W +7|

Ok , i will wait and see, watching the other two in the meantime.


Male Elf Rogue Swashbuckler/4; HP: 27/27; AC:20; T: 16; FF: 15; F: 1/R: 8/W: 1; CMD: 20; Init: 6; Perc: 7; Sense Motive: 0

Confusion clarified...like Haggin, i was not sure who Jeanne was. The rest I waws onboard (no pun intented) with. Thanks.


I'll get a post up tonight - assuming now nobody has other actions to take.


Barring chance encounters (which I'll roll for), does anyone plan on doing anything significant before you sail to the East for 2 days?


Male Halfling Cleric 4| HP (27/27)| AC 22|CMD 14|Init +4|Perc +5|Sense +5|F +4|R +4|W +7|

Unlikely


Male Human (Tian-La) Unbreakable Fighter, Martial Artist, Invulnerable Barbarian 1/1/2 8/35 hp

Nope, sail away!

101 to 150 of 233 << first < prev | 1 | 2 | 3 | 4 | 5 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / Genesis Discussion All Messageboards

Want to post a reply? Sign in.