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For those of you not familiar, Zangief is Russia's premier pile-driving-bear-wrestler extraordinaire in the world of Street Fighter. He's the quintessential grappler of the 2d fighter world; no ranged moves, a lot of hard hitting punches and kicks, and his iconic Spinning Pile Driver. I'd always wanted to play some sort of wrestling/throw focused character, so I figured I'd write up a build to try and get some feedback.
Race: Orc (dat +4 str doe)
Str: 18
Dex: 14
Con: 13
Int: 8
Wis: 12
Cha: 7
Level order:
1st Monk (Maneuver Master)
2nd Brawler (We need Brawler's cunning, and Martial Flexibility helps too)
3+ All Monk
Feats:
1st: Ki Throw, Improved Trip (Thanks Maneuver Master)
3rd: Power Attack, Combat Reflexes
5th: Enhanced Ki Throw
7th: Combat Expertise, Improved Bull Rush
9th: Vicious Stomp
11th: Spinning Throw, Greater Trip
So by 12th level, you are able to trip an enemy, apply damage via Enhanced ki throw, make an AoO for them falling from Vicious Stomp, AND make an AoO off of Greater Trip. Not interested in fighting this particular enemy? No worries, throw them to someone else using Spinning throw. Or, if you're feeling cheeky, use your brawler level to turn on improved ki throw, and throw them into one of their own friends (spinning throw optional). It's a prone enemy party!
Thoughts and tweaks are appreciated!