
![]() |

There is a spell called
It doubles the hardness. Then there is an item called a
which adds 5 to the hardness and is based on stoneskin.
If a (hardness 10) sword is applied both of these, does it's hardness become 30?

![]() |

This seems to be a rare case where the order of operations matters. If the stone was applied first, then the +5 that it gives is doubled when the spell is cast. If the spell was cast first and the stone applied after, then the +5 is not doubled.
Hmmmm... You just made me think of another, time-related case question:
The user applies her fortifying stone followed by reinforce armaments to the sword, and then removes the stone. What would the sword's hardness be now? I just figured it would drop to 20.

SlimGauge |

20. It's as if the stone was never there.
Look at it this way. Imagine you've got a length of metal bar. You add a reinforcement to the side. Now you heat-treat the assembly. Both the original bar and the reinforcement get stronger/harder. Now remove the reinforcement. You're left with the original bar, but heat-treated.

Aelryinth RPG Superstar 2012 Top 16 |

This seems to be a rare case where the order of operations matters. If the stone was applied first, then the +5 that it gives is doubled when the spell is cast. If the spell was cast first and the stone applied after, then the +5 is not doubled.
More likely NOT. It adds a static +5 that comes from the stone. RA affects the base item, not the bonus from the stone.
You'd end up with 25 for the sake of consistency, the +5 bonus always getting added on last after you know the item's base hardness.
==Aelryinth

![]() |

Expect table variance.
Either 25 (10*2+5) or 30 ((10+5)*2).
There isn't a rule for this, but in the past many things have been ruled to be the worse for the PC (such as metamagic things inside spell containers using the worse) and best for the PC (resistance is applied after the save.)
There is no rule to tell us how to handle this as written, so no RAW covers this scenario. So all versions of RAW are interpreted to be handled in the way the GM sees the rules tells him.