Blood Intensity + Produce Flame


Rules Questions


So my question as a Dm is I have a Player that is using the bloodline Mutation Blood Intensity. which is at the moment 1/day add dice equal to Str/Cha modifier. Now they are a Gnome and they have Produce Flame as a 1/day Spell-like ability. Which is for 1min/lvl they have a melee touch attack that deals 1d6+5. The Group insists that Blood Intensity and Produce Flame work together.

Is it correct that they work together, or my players misreading?


Quote:
Whenever you cast a bloodrager or sorcerer spell that deals damage, you can increase its maximum number of damage dice by an amount equal to your Strength or Charisma modifier

produce flames not on either of those classes spell lists its a totally separate spell like ability so it doesn't function currently for your player.

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