Inlaa |
How enjoyable would it be to be able to apply feats to Weapon Groups rather than specific weapons?
As I see it, Fighter Weapon Groups should get used outside of Weapon Training. Seriously. They're a good concept, but they're used for practically zilch.
So: Weapon Focus, Weapon Specialization, Improved Critical, Rapid Reload, Slashing Grace... All these feats and a lot of others that are specific to certain weapons would apply to the entirety of the weapon group they belong to rather than just one weapons. The advantages of this to a player should be fairly obvious:
1) It allows a two-weapon fighter to use two different types of weapons without spending a bunch of feats.
2) It gives more options to what loot is "usable" to martial characters.
3) It makes a lot more sense to be able to use axes in general than to ONLY be good at using, say, a battle axe.
4) No more Martial Versatility / Martial Mastery silliness is required.
Also, certain abilities would have their scope expanded in such a system as well. Example: Warslinger, the halfling racial trait, would apply to all slings, not just ordinary slings. All sling feats would apply to all types of slings.
Things like Slashing Grace (broken as it is - shouldn't care about damage type... or weapon size... *Grumble*) which only apply to slashing weapons would only apply to the weapons in a weapon group that meet the criteria.
Would this make martial characters a bit more enjoyable to players in general?
Cyrad RPG Superstar Season 9 Top 16 |
MechE_ |
It's a common house rule to have feats select weapon groups instead of specific weapons.
I have also added this to my list of houesrules.
I hate playing a fighter, taking weapon focus in a longsword and then having a cool magical short sword drop and not getting my feat bonus to it because they are not identical.
Eltacolibre |
Warblade just switched their weapons focus and various weapon line of feats every day...was quite possibly one of the most amazing things about the Warblade. Well one of the thing beside the d12, full bab, using maneuvers and recharging them as a standard action.
Heh why not, but from my experience, at least on our table, players stick to one type of weapon, even if they find a cool weapon with history and the likes, they rather stick to their tried and trusted weapon.