
Sergeek The Mad |

I have a really neat idea of utilizing cornugon smash with hurtful, but the main problem is - intimidate doesn't work against a lot of enemies.
Maybe there is a feat or trait that will help to work around it? An item perhaps? I know about "Unnatural presence" trait, but it helps only against animals and swarms.

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Doomed Hero |

Doomed Hero wrote:This one.blackbloodtroll wrote:Link please?The new FAQ does have funny consequences.
I don't see how that indicates that animals are immune to intimidate.

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blackbloodtroll wrote:I don't see how that indicates that animals are immune to intimidate.Doomed Hero wrote:This one.blackbloodtroll wrote:Link please?The new FAQ does have funny consequences.
I didn't say they were.
I was speaking of the "Unnatural Presence" trait, which "allows" you to intimidate, something you could already intimidate. Animals could always be intimidated.
I went on to speak on the FAQ that, by virtue of it's details, did make a number of other things immune to intimidate, like sentient undead.
The post may have mixed the message.

Doomed Hero |

I went on to speak on the FAQ that, by virtue of it's details, did make a number of other things immune to intimidate, like sentient undead.
The fact that Intimidate is classified as a Mind Effect also means that even Blackguards can't intimidate the undead.
The fact that it's an actual Fear effect means that Agents of the Grave can't intimidate Undead either.
A Blackguard/Agent of the Grave could though. They're that scary.

chaoseffect |
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The only way that I know, is to be an antipaladin.
So about Aura of Cowardice... does it make creatures that are normally immune to mind affecting susceptible to fear (e.g. undead, vermin) or does it strictly negate fear immunity (Aura of Courage, Greater Heroism)? I could really see it being ruled either way.