
Genowhirl9999 |
So I want to regularly animate (with animate objects) a stone statue. This isn't really a problem.
The problem is that from what I've gathered a large sized stone statue in the shape of a humanoid creature would weigh about 1200 pounds and would be 8 feet tall (which according to the weight listed for that size and the weight of human flesh is about 8 cubic feet). Moving this around seems nearly impossible and I have no idea how I could do this.
Moreover eventually I'll want something stronger like a huge statue. This would be 16 feet tall, 64 cubic feet and 9600 pounds. I'm at a total loss here.
So I'm totally open to suggestions.
Oh additionally the cost in raw stone (so if I shape it myself) is 60gp and 480gp respectively.
I'll give sources if people want but my data should be right I did a fair amount of research.

Genowhirl9999 |
In the long run, you want to permanency it or consider the Craft Construct feat, animated objects can be done through it also.
I've considered Craft Construct but the costs are very high both feat-wise and money-wise.
As a cleric with the construct domain I can pretty easily use animate objects in comparison this would cost me 3 feats and a huge pile of money.
Not to mention that if my 480gp animated statue is destroyed I won't mind so much but if my very expensive constructs are destroyed that's a huge hit.
The cost to permanency animate objects is 15,000gp which while a lot of money might be worth a huge animated statue.
The cost after spending 3 feats for Craft Construct would be 12,500gp I believe. It's much more cost effective for smaller constructs since the permanency cost doesn't change but I'd rather have one larger one.
Any other ideas?

Devilkiller |

I've been using bear traps a lot with recent PCs but hadn't considered animating one.
As for the statue, a medium wagon would be sufficient for hauling it around from town to town. In dungeons where wagons might be tough to bring I'd assume that the statue would be animated. To pull the wagon around I'd suggest getting an animal companion whether from a domain or via feats. A normal horse or ox purchased in town could do the pulling, but it would probably die pretty quickly in a random encounter.
The Ant Haul spell and a magic item called Muleback Cords could also both be helpful with or without an animal companion (which might have a greater carrying capacity than most PCs due to having high Str and being a quadraped)

Genowhirl9999 |
I've been using bear traps a lot with recent PCs but hadn't considered animating one.
As for the statue, a medium wagon would be sufficient for hauling it around from town to town. In dungeons where wagons might be tough to bring I'd assume that the statue would be animated. To pull the wagon around I'd suggest getting an animal companion whether from a domain or via feats. A normal horse or ox purchased in town could do the pulling, but it would probably die pretty quickly in a random encounter.
The Ant Haul spell and a magic item called Muleback Cords could also both be helpful with or without an animal companion (which might have a greater carrying capacity than most PCs due to having high Str and being a quadraped)
Hmm a wagon would work for the large statue true but the huge one is still to heavy for even a heavy wagon.
We've had horses before we can usually protect them alright.
As a cleric I can't use shrink item so I'd need someone else to do it and have permanency used on it. This once again could work for the large statue but not the huge one since it's 2 cubic feet per level even at level 20 that's only 40 cubic feet (huge statue is 64).
Oh and as far as I know an object loses all attributes when you animate it so a bear trap wouldn't do it's usual damage.