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quincho78 |
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Hello,
I have a question concerning the multiple summon monsters and see if anyone can help me.
Summon monster I indicates that one can summon a monster from the list at any place you designate in range. Now, if I use SMII to summon 1d3 monsters , all out of a single location or the summoner can choose the place for every monster separately?
I did not find any rule specifying that no minor detail.
Hopefully you can help me.
Greetings.
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... or the summoner can choose the place for every monster separately?
This.
Summoning (multiple) creatures with SM or SNA or the like, you can place each of them individually within any valid space within the spell's range.
In example, a common use is to place one of the creatures near you for protection while sending the others into or as close to the actual fighting as you can (starting in flanking position usually preferable).
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Thanks for the reply.
There are somewhere in the manual where this detailed this or is a deduction that you take out?
It's what the general Magic section of the CRB tells you that you can do, in particular look at the Conjuration school Summoning sub-school rules, within the limits of the spell. You can go to the Pathfinder PRD and read it all if you need. Anyone who tells you it's more limited than that needs to point to you why, not the other way around.
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Again, tks a lot
:)
No problem. :)
Just keep in mind unless a summoned creature is intelligent (generally Intelligence of 3+, higher is better), and in particular has a language or some other way for you to communicate with it, spreading them out tactically only has as much value as they're instinctively capable of using and/or the GM humors you.
Example: My PC is very low on health and spells when 4 Orcs stumble onto his area. I get surprise and win initiative. I have Superior Summoning so I decide to use SM/SNA IV to summon multiple SM/SNA II creatures and my roll gets me 4. The Orcs are close enough the spells range lets me put each summoned creature in front of a different Orc so the Orcs all get attacked initially and later can't break off without provoking an AoO.
-If I summon Hyenas, while their Trip might be good crowd control, the GM might decide their pack instinct has them all try and group up no matter how far I spread them initially or, more likely, they all simply attack the closest thing to them... even if an Orc crits his hyena and breaks through to come for me the other hyenas won't break off from the foe they're engaged with to protect me.
+However if I summon Small Earth Elementals, and speak Terran, I can tell them all to take a different foe when I spread them out and let them know to not let anything get to me no matter what... so if an Orc does breaks past his elemental the other elementals know to switch their focus to the Orc actively trying to cleave me and not the one they started with.
So while the rules allow you to spread summoned creatures out keep in mind that what they specifically do after that depends how smart and understanding they are and what your specific GM/DM decides.