
Ichthyodactyl |
So, first of all I know this was a hot topic for a few months awhile ago so I want to make it clear now that I am really not trying to stir the Sh@# pot here. I am not trying to start any fights, I really am unsure how this specific instance is supposed to be handled. I have read the FAQ about these kinds of instances and as many of the clarification posts in the old thread as I could find. If there was one that covered this example or ones similar, I couldn't find it.
Daring Champion/Inspired Blade
Daring champion gains Panache as a normal Swashbuckler would (just Cha mod) while Inspired Blade gets Cha mod +Int mod.
The way I see it, it's one of two possibilities;
1. That They stack because Inspired Panache is derived from 'multiple sources' while Panache and Deeds is not. or..
2. Taking a level of Inspired Blade simply adds the value of Int mod to the Daring Champions current pool of Panache.
Ultimately I think it comes down to an issue of parsing, is it:
'a bonus equal to (Cha mod+Int mod)' or..
'(a bonus equal to Cha mod) + (a bonus equal to Int mod)'
Again, sorry if this specific problem was addressed somewhere or if I simply didn't understand an implication in the FAQ and posts, but I am not sure on the wording here.
As a bonus inquiry under the same circumstances;
Am I correct in asssuming that a character with Daring Champ 1 and Inspired Blade 1 could still regain panache with killing blows? Also while using weapons other than a rapier?

kestral287 |
A rules quotes to answer your questions!
Grit, luck, and panache represent three different means by which heroes can gain access to the same heroic pool, using it to accomplish fantastic feats. For characters with a mix of grit, luck, and panache, they pool the resources together into a combined pool. (Those who use panache and luck gain twice their Charisma bonus in their pool.) For feats, magic items, and other effects, a panache user can spend and gain luck points in place of grit or panache points, and vice versa.
A luck user does not count as a grit or panache user to satisfy feat prerequisites.
Seems straightforward enough. You have a combined pool for these things then.
And yes, you'd regain one panache for a crit with a one-handed piercing weapon and one panache for a kill with the same. You would not get two back if it's a rapier though.

Ichthyodactyl |
A rules quotes to answer your questions!
ACG wrote:Grit, luck, and panache represent three different means by which heroes can gain access to the same heroic pool, using it to accomplish fantastic feats. For characters with a mix of grit, luck, and panache, they pool the resources together into a combined pool. (Those who use panache and luck gain twice their Charisma bonus in their pool.) For feats, magic items, and other effects, a panache user can spend and gain luck points in place of grit or panache points, and vice versa.
A luck user does not count as a grit or panache user to satisfy feat prerequisites.
Seems straightforward enough. You have a combined pool for these things then.
And yes, you'd regain one panache for a crit with a one-handed piercing weapon and one panache for a kill with the same. You would not get two back if it's a rapier though.
I assumed this applied only to a mixture of the three rather than multiple sources of the same thing, hence the question. I was also directed to this when I was trying to find an answer to the question, would you say it's irrelevant then?

kestral287 |
To answer the FAQ first: I would call this a case of specific trumps general.
To answer the other part: it's the same thing as adding Grit and Panache. The first part of the quoted rule tells us that Grit and Panache are the same thing. Not similar things that can be pooled together, but the same thing. If we hold this to be true, then if we can pool two of this thing one way, we should be able to pool two of this thing another way.