Vivisectionist / Master Chymist build help


Advice


We're beginning a level 1-20 campaign that I'd like to be an alchemist in. I steering away from bomb use and going strictly for melee damage using the 3 natural attacks found with the Scaleheart (skinwalker).

I'm looking for an efficient way to combine the Vivisecionist and Master Chymist. I'd like to to be able to fit in 9 levels of MC to get Brutality (+6), and not really wanting to add any other natural attacks (tentacles, ect.).

My stats (before using Scaleheart adjustment) are 15, 15, 14, 14, 13, 12 (rolled 4d6, dropped the lowest). Scalehearts get a bump to STR and INT at the cost of WIS when shifted.

Before deciding to add Master Chymist I had my discoveries picked out as such:
2 preserve organs
4 preserve organs
6 wings
8 combine extracts
10 crippling strike (rogue talent)
12 greater mutagen
14 spontaneous healing
16 grand mutagen
18 preserve organs

The only feat I had yet accounted for was Eldritch Claws at 9th level.

For the Master Chymist, the advanced mutagens I'd probably lean towards taking Feral (for qualification of others), Furious, Growth (or Draconic), and Nimble.

edit: Also of note we get 3 traits, and I'd like for one to qualify me to wear the mithril breastplate.
Any thoughts or suggestions as to combining the two efficiently?


Pathfinder Lost Omens, Rulebook Subscriber

Go three levels of MC, not 9.

Furious Mutagen is great. The others, you can either take as normal Alch discoveries or aren't as good as having more and higher level extracts.


LessPopMoreFizz wrote:

Go three levels of MC, not 9.

Furious Mutagen is great. The others, you can either take as normal Alch discoveries or aren't as good as having more and higher level extracts.

is the extra BAB not worth the trade?

Also, when is the best time to take the levels of MC? As soon as possible?


Pathfinder Lost Omens, Rulebook Subscriber

First level ASAP. Then take the other two after getting Pounce, IMO.

And no, personally I don't think the BAB is worth the trade. With a primarily natural attacker, you're not worried about iteratives anyway, and there are plenty of great ways to boost the actual attack roll.


LessPopMoreFizz wrote:

First level ASAP. Then take the other two after getting Pounce, IMO.

And no, personally I don't think the BAB is worth the trade. With a primarily natural attacker, you're not worried about iteratives anyway, and there are plenty of great ways to boost the actual attack roll.

How do you recommend getting pounce and what other feats would work best with a claw claw bite build?

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