Why don't you heal?


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Goblin Squad Member

Nihimon wrote:
Neadenil Edam wrote:
It is not unusual for wizzie types to carry two staff, a +2 diminishing and a +2 charged for example and just forget wands.

This was a brand new character with just the starting 1,000 XP. No Armor and no Staff until Haagen gave me one of his.

I like to keep the Wand available for when I need to close, for example on Longbows, and not Provoke Opportunity myself.

ah .. well at +0 all the staff work identically for all spells.

Though that said, even using a generic +0 charged staff a solo new wizzie is going to do a lot better running the diminishing staff spells like Wilting Surge (Negative Damage, Burst around Target) and Wraith Cry (Sonic Damage, Burst to Self).

I created a new wizzie last night and got him to Arcane 6 in about 2 hours using just those two spells on a generic charged stuff as a bit of an experiment. Kaziil kindly gave me a +2 diminishing staff this morning so will try that out tonight and see what level 3 versions with the right keywords can do :D

Goblinworks Executive Founder

Nihimon wrote:

Well, alrighty then :)

It was very good to learn first-hand (book knowledge can only take you so far) that Minor Cure does not Provoke Opportunity, and does not apply Stationary. Because of this it was exceedingly difficult to kill Haagen with just a Wand.

I think if I'd had a Staff, it would've been a different story, but I'll gladly admit that Haagen's strategy was vastly more successful than I'd expected it to be.

Kudos, and thanks for teaching me something :)

I'm unconvinced that a melee character with a charge or alchemical item and MOO:Stand Still would be unable to overcome the healing as it was being delivered, if the feats worked as intended.

Goblin Squad Member

DeciusBrutus wrote:
Nihimon wrote:

Well, alrighty then :)

It was very good to learn first-hand (book knowledge can only take you so far) that Minor Cure does not Provoke Opportunity, and does not apply Stationary. Because of this it was exceedingly difficult to kill Haagen with just a Wand.

I think if I'd had a Staff, it would've been a different story, but I'll gladly admit that Haagen's strategy was vastly more successful than I'd expected it to be.

Kudos, and thanks for teaching me something :)

I'm unconvinced that a melee character with a charge or alchemical item and MOO:Stand Still would be unable to overcome the healing as it was being delivered, if the feats worked as intended.

Cleric divine symbol level 2 spell "hold person" seems useless against NPC but very effective against players.

Goblinworks Executive Founder

Neadenil Edam wrote:
DeciusBrutus wrote:
Nihimon wrote:

Well, alrighty then :)

It was very good to learn first-hand (book knowledge can only take you so far) that Minor Cure does not Provoke Opportunity, and does not apply Stationary. Because of this it was exceedingly difficult to kill Haagen with just a Wand.

I think if I'd had a Staff, it would've been a different story, but I'll gladly admit that Haagen's strategy was vastly more successful than I'd expected it to be.

Kudos, and thanks for teaching me something :)

I'm unconvinced that a melee character with a charge or alchemical item and MOO:Stand Still would be unable to overcome the healing as it was being delivered, if the feats worked as intended.
Cleric divine symbol level 2 spell "hold person" seems useless against NPC but very effective against players.

I heard somewhere (PaizoCon?) that creature AI accepted all of the states (knockdown specifically) but didn't change behavior based on state; a NPC that was knocked down would still move and attack, in a manner that players never could. I'm not sure if I misunderstood at the time, but I haven't seen a correction to that in the patch notes.

Goblin Squad Member

I believe one of the devs verified that again, Decius. The NPCs don't know yet how to respond to some specific Effects, so they ignore them.

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