Skull and Shackles The Black Flag Questions?


Rules Questions and Gameplay Discussion


I wanted to ask if we are running this scenario right...

We are all staying together because the scenario reads if an enemy ship is undefeated lose a d6 from the blessings deck. We are taking this as if an enemy ship can't be encountered because our ship is not present then it goes undefeated and we lose those cards. Is that correct? or should we not lose those cards if we can't encounter the enemy ship because our ship is not present?

I am only asking because our group failed twice on it and failed badly. To much room to lose a large percentage of the blessings deck due to a bad role?

Any pointers to clearing this scenario?

We have:
Magus
War Priest
Alchemist
Gunslinger
Swashbuckler


Zhadum wrote:

I wanted to ask if we are running this scenario right...

We are all staying together because the scenario reads if an enemy ship is undefeated lose a d6 from the blessings deck. We are taking this as if an enemy ship can't be encountered because our ship is not present then it goes undefeated and we lose those cards. Is that correct? or should we not lose those cards if we can't encounter the enemy ship because our ship is not present?

I am only asking because our group failed twice on it and failed badly. To much room to lose a large percentage of the blessings deck due to a bad role?

Any pointers to clearing this scenario?

We have:
Magus
War Priest
Alchemist
Gunslinger
Swashbuckler

That is an impossible situation you are referencing. For the scenario, The Black Flag, your ship is not anchored anywhere, which means, the ship is always present at the location of the current turns player. Even if your ship is wrecked, it is still present and being commanded by the current-turns player, its just that other people can not choose to move along with them.

In other words, whenever you encounter an Enemy Ship henchman in this scenario, you will be fighting a random enemy ship.


Raynair wrote:
Zhadum wrote:

I wanted to ask if we are running this scenario right...

We are all staying together because the scenario reads if an enemy ship is undefeated lose a d6 from the blessings deck. We are taking this as if an enemy ship can't be encountered because our ship is not present then it goes undefeated and we lose those cards. Is that correct? or should we not lose those cards if we can't encounter the enemy ship because our ship is not present?

I am only asking because our group failed twice on it and failed badly. To much room to lose a large percentage of the blessings deck due to a bad role?

Any pointers to clearing this scenario?

We have:
Magus
War Priest
Alchemist
Gunslinger
Swashbuckler

That is an impossible situation you are referencing. For the scenario, The Black Flag, your ship is not anchored anywhere, which means, the ship is always present at the location of the current turns player. Even if your ship is wrecked, it is still present and being commanded by the current-turns player, its just that other people can not choose to move along with them.

In other words, whenever you encounter an Enemy Ship henchman in this scenario, you will be fighting a random enemy ship.

Now that I have re-read the rules I understand what you are saying. That is weird that the ship teleports to the active player when un-anchored we didn't interpret it that way.

This scenario will not be so difficult anymore.


Zhadum wrote:
Now that I have re-read the rules I understand what you are saying. That is weird that the ship teleports to the active player when un-anchored we didn't interpret it that way.

Don't think of it as 'teleportation', think of it as 'the ship's crew pilot the ship to the active player's location between turns', and then it makes sense

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