Logan8054 |
Hey Guys,
I am curious about my DM's reward distribution it seems off, and I can't find a lot of detail.
their is a secondary question, because I have Craft Magical Weapons and Armor, so I was hoping to get two values back from everyone.
What kind of magic items/gold I should have at level 10, and how much more should I have because of the crafting feat.
Thanks.
Christopher Dudley RPG Superstar 2013 Top 32 |
The Character Wealth by Level table gives 62,000gp for 10th level, but if your GM wants to make it higher or lower, it's entirely up to him or her. There is no explicit rule to state whether or not you get more for starting with a crafting feat, but some GMs will allow you to buy (as starting gear) anything you can make at half price. But again, that's the GM's decision.
Selgard |
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The purpose of WBL is for the DM to adjudicate relative party wealth compared to the CR of whatever you are fighting. (i.e. to make sure you have the appropriate gear to face whatever it is you are combating)
It isn't for the players to add up their gold and compare it to the chart an beat the DM with a mallet because they don't have enough cash.
Is your group having too hard of a time overcoming your foes?
If no, your WBL is fine.
If yes, is everyone having fun anyway?
If yes, then everything is fine.
If No, then you and the group need to chat with the DM to see about getting everyone on the same page.
Also:
How WBL functions with crafters is a very hotly debated topic. Whether it should net you more than your WBL or whether it should just let you turn your cash into the item you want is not something people tend to agree on- so you may also need to find out your DM's particular stance on that issue.
-S
Logan8054 |
The purpose of WBL is for the DM to adjudicate relative party wealth compared to the CR of whatever you are fighting. (i.e. to make sure you have the appropriate gear to face whatever it is you are combating)
It isn't for the players to add up their gold and compare it to the chart an beat the DM with a mallet because they don't have enough cash.
Is your group having too hard of a time overcoming your foes?
If no, your WBL is fine.
If yes, is everyone having fun anyway?
If yes, then everything is fine.
If No, then you and the group need to chat with the DM to see about getting everyone on the same page.Also:
How WBL functions with crafters is a very hotly debated topic. Whether it should net you more than your WBL or whether it should just let you turn your cash into the item you want is not something people tend to agree on- so you may also need to find out your DM's particular stance on that issue.-S
Yes and No, some enemies we struggle with and some other we dont.
One of the reasons I put out this query was due to the fact i am playing an oriental styled kensei and i picked up crafting for wakazashi because he said these would be beyond rare. So because my character uses no armor and has been making my own weapon, the rest of the gear drops have had little to no effect on my character compared to other individuals.
I was curious about the gold expectation due to group diversity and individuals strength vs weakness.
Also bonus to having crafting as it affects my party as well as my character.
Thoughts?
Selgard |
Combat distribution should always be "some are easy, some are hard" so I'm not sure how much that helps or hinders. Christoper, who posted above me, posted how much gold each character should have in gear and spare change and such.
If everyone is just way below the mark you could talk to the DM about it- or if you think things are too challenging over all, the group could have a chat.
Overall, I think chatting is the way to go for nearly any issue with the game. Whether he's being too light on treasure or combats are too difficult or whatever- the only real way to solve the problem is to chat with him and this is true regardless of what the WBL chart says.
(its in the Gamemastery section of both the PRD and the CRB).
-S
Unassuming Local Guy |
Something that has worked well in the campaign I'm currently in (Runelords anni) is we always do the treasure haul in a pot.
So all the loot gets totaled and everyone gets an equal share. If you want something from the haul you "Buy" it by subtracting its worth from your share.
It's not perfect, theres always disputes about whether spellcasters should be charged for wands/scrolls etc. but I feel it gives and even distribution of wealth no matter your role in the party, and keeps the party strong so that the adventure can continue.