How would you introduce Mythic at the end of Book 4? [spoilers be here]


Rise of the Runelords


My silly little write up caught no discussion so I'm gonna try go straight to the point and ask how would you do it despite of party/overall situation.

So how would you introduce Mythic to your game this deep in to the campaign? Old discussions would have me do it by the first runewell in book 1, but unfortinately I'm bit late for it.

My own ideas, which I'm sceptical about, consist of:

- Mummy's scroll is yet to be opened and when it is popped, some sort of effect is released (scream/gas/light?) that generally diseases everyone around, but PCs overcome it and instead gain on it.
- Desna or Iomedae approaches the PCs to offer them a divine favor to battle the abominations of Lamashtu.
- They discover a Tome in the Library that grants them ascension.
- Killing mythic creatures (M would be the first) gives everyone present Mythic powers, along the lines of killing Dragons in Skyrim.

I'm not fully satisfied with any of my ideas and would appreciate some discussion on this topic.

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