
James Langley |
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I'm solidly thinking of going with my investigator idea.
Many pool.
So daily.
I have the rough outline done up here for those that have an interest.

Rosza Juette de Vieuxpont |

I'm solidly thinking of going with my investigator idea.
Many pool.
So daily.I have the rough outline done up here for those that have an interest.
Looks very nice!
I'm casting about for what to do, what to do...I really didn't have another character in mind. :(
In my casting about I noticed a Thing: the pony cavalier class doesn't get Mount, but didn't carry forward with that to replace Expert Trainer at 4th level (At 4th level, a cavalier learns to train mounts with speed and unsurpassed expertise...blahblah etc.). Not quite sure what you'd replace it with, but it certainly looks out of place.
Question: Can the Equestrian Cavalier archetype be paired with other cavalier archetypes (providing they do not also swap out Mount/Expert Trainer) in the usual fashion of compatible archetypes?

Game Master |

Game Master wrote:At fifth level, you can take the My Giant Pony feat to become Medium size.
And yes, I said that Dreamscarred Press's psionics are the only 3rd-party material allowed.
Character is already feat-starved due to not being a human (can't be an earth-pony because caster-class). Could maybe use Enlarge Person as initial combat buff when necessary, it's in both spell-lists...Hrm.
Becomes a question of world-scaling to some extent: is the same percentage of monsters out there in the world medium, large, and huge as in normal PF? I.E., are ponies really supposed to be "small things" in their own world scale? If 80-90% of hostiles are size medium or better (let's face it, small and tiny aren't the default monster sizes) then it's an issue. If not, then it isn't. Hm.
It's the same Bestiary as you're used to with Pathfinder, but most "humanoids" (ponykind, really) will be small.
I'd also be okay with you using your special talent to take the "powerful build" racial trait of Earth Ponies - so you'd be treated as Medium size for all combat maneuvers and special attacks (like constrict). Your special talent could be "imposing presence" or something (just a random idea).
I'm nearly fished stating out my first idea.
Quick question-
Standing bipedal halves base speed, right? Or does it set it to 15? Charecter in mind is a pack pony, so I woudl think standing bipedal would reduce speed to 10 and not 15.
Good catch. Bipedal should halve it. I will edit that.

icehawk333 |

TN/CN
Class- dual-cursed black blooded&petrified winter oracle 5
Earth pony (pack pony)
STR: 16 DEX: 4 CON: 16 INT: 10 WIS: 10 CHA: 16
Favored class-
+5 hp
Total hp 51 (1st level 8, average for next 4= 18, con (5*3), favored class bonus +5, toughness +5)
Saves-
Will +7 ref +1 fort + 7
AC 22 (armor +10, natural armor +3, dex -3, size +1)
Flat-footed ac 22
Touch ac 8
Dr 2/-
Cold resist 10
Ranks-
5 knowledge (religion) (+8)
1 diplomacy (+8)
4 sense motive (+7)
1 craft (armor) (+4)
2 craft (weapons) (+5)
2 craft (horseshoes) (+5)
5 swim (+13/+8)
Feats-
Bonus (race) -
Heavy armor proficiency
Standard-
Improved traits
Devine protection
Toughness
Traits-
Transmuter
Vindictive strike
River rat
Items-
Horseshoes of speed (3000 gp)
Lesser rime metamagic rod (3000 gp)
+1 full plate (2500 gp) (no helm)
Cloak of resistance +1 (1000)
20 vials of holy water (500)
Dagger (cold iron)
Backpack
Buckler
Anvil, farrier (50lb) (takes up almost all space in backpack)
Artisan's tools *2 (armor and weapon crafting)
Belt with 5 vial slots
Spell competent pouch
15 gp remaining
Revelations-
Black blood spray
Cold aura
Icy skin

James Langley |

Kind of a scary concept: I think that this is the second highest level any of my characters has EVER reached o.O
@Rosza: Awww, thanks :3 I intend to put up an image of the gentlecolt when I get to my home computer. Probably when I finalize gear and other such nonsense.
I am so stoked for the recruitment page to actually open up lol

icehawk333 |

Kind of a scary concept: I think that this is the second highest level any of my characters has EVER reached o.O
@Rosza: Awww, thanks :3 I intend to put up an image of the gentlecolt when I get to my home computer. Probably when I finalize gear and other such nonsense.
I am so stoked for the recruitment page to actually open up lol
May be a while- this was an interest check, something to see if the person should craft the campaign in question at all.

Rosza Juette de Vieuxpont |

I'd also be okay with you using your special talent to take the "powerful build" racial trait of Earth Ponies - so you'd be treated as Medium size for all combat maneuvers and special attacks (like constrict). Your special talent could be "imposing presence" or something (just a random idea).
That could very well be the most straightforward way around it! Grants the medium size modifier where it's needed for the class tricks without actually making her bigger and buffer.
Although I think you have to have Darth Vader levels of "Imposing Presence" before your presence is powerful enough to help you grab, wrestle, and choke something with your hair, so it's probably something more like "Thick Hair"
Or it's just a trait cunningly and invisibly tucked into the hair suite. I'd figured her cutie mark trait would be Wayang Spellhunter (Frigid Touch), with a cutie mark that was a spider-web half-transforming into snowflake/frost-flower.

icehawk333 |

Wait... cutie mark trait? Did I miss something along the way? Are traits what determine cutie marks or do we get a bonus one to represent the cutie mark?
They're talking about this, I think-
Extra Trait (Ex): Some ponies’ special talents cannot be expressed through skill checks. These ponies can choose one extra trait at first level, even if they have another trait from that category. This trait replaces special talent.
Special Talent (Ex): When a pony reaches adolescence, he selects a single skill. This skill is always considered a class skill for him, and he receives a +2 bonus on skill checks when using this skill. Once per day, before rolling, he can choose to roll twice on this skill check and take the better result.
Cutie mark seems to be implied, but not directly mentioned.

Rosza Juette de Vieuxpont |

Trait is the Cutie Mark as best I understand it.
Cutie Marks are at this point a racial feature of ponies - as you'll be adults, and all ponies get their cutie marks during adolescence (it's a transparent puberty metaphor in the show), you'll all have a cutie mark.
They're represented in-game as the "Special Talent (Ex)" racial trait that all the pony races (but not griffons or changelings) get.
re: Magus stuff (this matters for the White-Haired Witch/Hexcrafter Magus) I noted that under Spiral Knight you'd added in a "Natural Arcane Pool" permitting the Arcane Pool to be applied to natural weapons. I know that Spellstrike was FAQ'd to permit natural weapons. The WHW build I am hacking assumes that Arcane Pool can be applied to the hair. There are debates on the Paizo boards going either way...The usual endpoint is 'talk to your GM.'
Can we perhaps create an Arcana - Natural Arcane Pool for non-Spiral Knight unicorn magi? That'd sidestep the issue neatly.
EDIT: Whee, double posted due to time-out. I need a new internet provider.

Game Master |

Correct. The Cutie Mark is the physical representation of the Special Talent, the same way that a pair of eyeballs is a physical representation of elves' +2 to perception checks. I didn't feel that it needed to be called out in rules text, but it's there in the fluff.
As far as Natural Arcane Pool, I threw that in there because I detest the belief that Arcane Pool can't be applied to natural weapons - but there's some confusingly-phrased rules which make that a gray area. In this game, Arcane Pool can apply fully to your hair, no special powers needed.
And yeah, saddlebags are at 1/4 weight as normal. Probably an oversight when they were writing the rules.

Rosza Juette de Vieuxpont |

Correct. The Cutie Mark is the physical representation of the Special Talent, the same way that a pair of eyeballs is a physical representation of elves' +2 to perception checks. I didn't feel that it needed to be called out in rules text, but it's there in the fluff.
As far as Natural Arcane Pool, I threw that in there because I detest the belief that Arcane Pool can't be applied to natural weapons - but there's some confusingly-phrased rules which make that a gray area. In this game, Arcane Pool can ally fully to your hair, no special powers needed.
Ah, cool beans. I was keeping an Arcana open in case I needed it.
Uhm. I haven't made a PF caster higher than level 1 in forever. I know where to find wealth-by-level, can someone remind me where to find spells-known-by-level? In terms of 'How much can you have filled your spellbook with by level X?' not 'How many spells is a caster able to cast per day?'
Google seems fixated on the latter, while I need to know the former.

Rosza Juette de Vieuxpont |

Alright....
2 spells for every level past first.
10050 gp for 5th level.
It's 10,500. ;)
It's a Witch/Magus hybrid, with most levels in Magus (Hexcrafter). A magus and a witch both automagically get 2 new spells/level of up to the highest level they can cast. Both are classes which can add spells to their repertoire from scrolls or other people's spellbooks and so on. So what I'm asking is 'Is there a wealth-by-level equivalent for assuming you've picked up a few extra spells along the way beyond the bare minimum?'

GM_Captain_Wombat |

No magic, it was ment as a light ribbing come joke and to wish luck to you all.
I was thinking of making a PC, but me added to you two. Yikes we would brake the GM. :)
GM
Ice is cool played with him a lot and he's good. Great at mistory and hidden background stuff with a PC.
Fowl, just never let him play a Psionic telepath mind reading/controlling pony is all I can say, hehe.

Game Master |
2 people marked this as a favorite. |

Ooooh... Our resident cloud-throwing pegasus just suggested an awesome twist to the world's backstory that I absolutely love. In this universe, Starswirl the Bearded succeeded in perfecting the spell which Twilight eventually worked on in the MLP:FIM show. This magical endeavor allowed him to ascend to godhood, and now is the True Neutral god of magic. So far, he is the only mortal pony ever to ascend to godhood, a point of pride for many scholarly unicorns.
Cadence is going to be the goddess of love, and is the patron goddess of crystal ponies, many of whom worship her.
Sombra is a powerful wizard-king, who seeks godhood himself. He believes that the Crystal Heart, at the center of the Crystal Empire, can transform him into a god. Though he wishes to conquer it, so far he has been held at bay by the powerful divine magic of the Empire and the protection that the artifact brings.
Nightmare Moon and Luna are two aspects of a dualistic moon goddess - Nightmare Moon is Chaotic Evil, and Luna is Chaotic Good. Good clerics of the goddess worship her Luna aspect, Evil clerics worship her Nightmare Moon aspect, and Neutral clerics worship both together. Despite differences, these clergy work with one another - the good accepting the dark tendencies of the evil, and vice versa.

Rosza Juette de Vieuxpont |

Go, watch.
Trust me, it's worth it. Find your favorite pony.

icehawk333 |

Game Master wrote:Rosza, I added a Witch favored class bonus I think you'll like.A very good witch favored bonus, yes!
I do like the way you and your friend have developed the pone-theon of deities.
Hold on- ask yourself "is this worth a permanent +1hp isntead?"
The first 3 levels are 1st level spells, all percaceable for 25gp. (Is 1 hp worth more or less then 25 gp)
You lose 75 gp but gain 3 hp if you take hp for these three levels.
Level 4 and 5, second level spells, percaceable for 75 gp.

Rosza Juette de Vieuxpont |

Hold on- ask yourself "is this worth a permanent +1hp isntead?"
The first 3 levels are 1st level spells, all percaceable for 25gp. (Is 1 hp worth more or less then 25 gp)
You lose 75 gp but gain 3 hp if you take hp for these three levels.
Level 4 and 5, second level spells, percaceable for 75 gp.
Oh, I wasn't taking it, just agreeing that it was very good.
For starters, Rime-Weaver is White-Haired Witch 1/Hexcrafter Magus 4, so she hasn't got ANY favored class bonuses yet for Witch. ;D And because she is liable to get hit (being a sort of melee-debuffer) I did toss them all into hp. My character sheet-in-progress got linked a page or two ago, but here it is again. She'll be taking her second level of WHW up next, but I wanted to get that Prehensile Hair hex added to the 'regular' White Hair for reasons. They permit two quite different forms of hair use. >_>
Give her a blow-dryer and she'll be dangerous.
But for a pure back-line caster witch, that'd be a nice little buff.

rashly5 |

That is so cool! Go Starswirl!
Glad to see Sombra is a thing, and apparently alive. He's Neutral Evil, or LE I presume?
Morion is True Neutral but it's kind of tricky considering he technically worships Sombra. He seems to feed on fear, Morion is terrified of him, etc.
I assume it's okay to worship evil god-beings as long as you're at least neutral, but I'm worried what will happen if Morion is confronted with anything to do with Sombra. I don't want to betray the team if that happens, but I can't make any promises!
There's also the fact that he's an oracle and his powers are directly tied to his fear of Sombra. He may be worshipping the abstraction of fear or madness and gaining powers from them instead of actually Sombra, but it still means they're totally centered on the idea of Sombra.
I do actually have some idea of what to do if it ever pops up but I don't want to tell anyone to keep the drama and suspense. Will be interesting regardless!
Oh, also, in regards to the Binding Light spell, I noticed that it only said cleric 2 but assumed that it meant cleric/oracle 2 since they share spell lists (except with certain class-only spells).
P.S. Captain Wombat, join ussssss.

icehawk333 |
1 person marked this as a favorite. |

So, my mind has wandered a bit, and I've come up with a unique talent for (currently unnamed) (names come last, as I find them the most frustrating.)
At night, and not during a full moon, all effects you generate that deal cold or negative energy damage deal 1 point of extra damage.
Your true power shows during the new moon, when the sun's influence is at it's lowest- during this time, spells effected by this trait have a +1 to any save dc associated with them.

Rosza Juette de Vieuxpont |

Interesting! Maybe call it Shadow-Bound or something similar?
I think I'm done with all of the crunchy bits. Going to need to go over the background I put up in an earlier post, add some additional notes: personality, description, friends, enemies, victims of fortune-telling scams...all that sort of stuff, but otherwise I think I'm pretty nearly finished with Rime-Weaver.