Question about the weight of clockwork prosthetics


Rules Questions

Dark Archive

Pathfinder Adventure, Lost Omens, Rulebook, Starfinder Accessories, Starfinder Roleplaying Game Subscriber

Alright, so in the magical marketplace, there's an option for clockwork prosthetics as a magical item. They replace lost (or intentionally removed) limbs. An example is the clockwork arm, which weighs 20 lbs. The question is this...

Do you count the weight of the prosthetic toward the characters carry weight, considering they are not really CARRYING it, it is attached to their body in place of one of their limbs? I understand they are still bearing the weight, but not in the conventional sense. Would you just add that weight to the character's body weight, and not to their equipment load?

My thought is that it would add to the character's body weight, and not to their equipment load. Yes they are carrying it, but it's not like carrying 20 lbs of scrap metal in a backpack. Thoughts?


Given that nowhere in the random weight generation rules suggests that a character would count his body weight against his carrying capacity, I'm inclined to agree.

The Exchange

Well, this actually came up recently in our skull & shackles game. I don't think there is a clear cut rule for it, so my wife (our GM at the time) came up with a neat idea. Seeing as your real arm had to weigh SOMETHING, she reduced the prosthetic weight by 1/4th (so 15 lbs instead of 20) and added it to the character's body weight.

When the arm got rusted beyond use by some home-brew minor villain she added, the arm weighed full weight and was considered carried until it got repaired.

As far as Official Rulings or anything, no idea.

Dark Archive

Pathfinder Adventure, Lost Omens, Rulebook, Starfinder Accessories, Starfinder Roleplaying Game Subscriber

I agree. if the arm is not working, it would become 'dead weight' and would count against carry weight. Like if it was sundered or rusted. Good call.

Liberty's Edge

Xavier319 wrote:

Alright, so in the magical marketplace, there's an option for clockwork prosthetics as a magical item. They replace lost (or intentionally removed) limbs. An example is the clockwork arm, which weighs 20 lbs. The question is this...

Do you count the weight of the prosthetic toward the characters carry weight, considering they are not really CARRYING it, it is attached to their body in place of one of their limbs? I understand they are still bearing the weight, but not in the conventional sense. Would you just add that weight to the character's body weight, and not to their equipment load?

My thought is that it would add to the character's body weight, and not to their equipment load. Yes they are carrying it, but it's not like carrying 20 lbs of scrap metal in a backpack. Thoughts?

When the prosthetic has been grafted onto a character as a replacement as part of that person's musculoskeletal system, no, I would not count it against that character's carrying capacity. Only if they are carrying an unattached clockwork limb, which is what I think the weight was there to represent in the first place.

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