Askren |
So like the title suggests, I'm looking to put together a solid, fun group that I can play with long-term. I've not had great luck when it came to players, my last pre-formed group wanted to play Jade Regent and then proceeded to cancel sessions for multiple weeks in a row to the point where in 3 months, we played 4 sessions. I'm not into really into that, I'm looking for people who just want to sit down and play regularly. I'm actually pretty alright with pre-existing groups, since it means less recruiting for me.
So, anyway, details:
What: I'm really looking to actually finish either Curse of the Crimson Throne or Jade Regent. Which one is up for discussion, though there are a few caveats that I'd like people to be cool with up front.
- CoCT is a decidedly urban adventure for it's first half, and part of making this adventure come alive means players really need to be sold on the setting. Players should expect to build a character that's tied to the city itself and has meaningful ties to it. People who can be self-starters and seek out people and things in the game to interact with will find a lot to do here. Feel free to download and read the Player's Guide if you want some information about the setting, it's available for free from Paizo.
- Jade Regent is a sequel to Runelords, and relies kind of heavily on the players really enjoying and being familiar with the NPCs from that campaign. For this game, I request that any players have experience with at least the Burnt Offerings chapter of RotRL, simply because I don't think reading about the characters you're joining the game with connections to can be a substitute for actually experiencing them in a game.
So, that's just kind of my feelings on either path. I have both set up already and I've run both, though not finished either. Which one I go with will ultimately depend on who ends up playing.
When: Tuesday evenings, EST is the evening I've set aside for this. That can possibly change, but I'll have to see. It won't be Fridays, though.
How: Skype voice chat will be used along with Roll20 for the game board. Players should be comfortable with voice communication. I use Skype groups to keep in touch between sessions, so players should expect to be able to receive messages via Skype.
What you need: A solid enough mastery of the Pathfinder system so things don't get bogged down, an ability to create engaging and interesting characters and no strong desire to powergame or try to compete with the group. I'm not saying there's no combat, but I'd much rather an interesting, if slightly weaker character than one built to steamroll encounters but has no personality. Regular attendance, and a friendly attitude.
Character Details: My games are 20 point buy, normal trait/flaw rules. Races are restricted to core, though classes are fairly unrestricted with a few options. Full-casters I will encourage be kept to a minimum.
My style play is one that attempts to remove meta aspects from players' control so they can focus on their characters. People who need to see all their rolls succeed or be told their XP after every fight won't really enjoy my games, but those that love playing an interesting character and engaging with the world, both in and out of combat, will do well here.
Get in Touch: You can get in touch here or on Skype, where my name is Askren- (with the dash). Hit me up and let me know a little about what you're looking for in a game and what interests you.
I'm looking to get a group set up in the next few weeks, so there's plenty of time for people to get acquianted with a setting and discuss character options.
Askren |
Sorry, I'm used to getting email alerts, so I may not check this regularly. Skype is the best way to ensure I'll see any response.
Jiraiya22: Yes, ACG is ok for the most part. I don't really do much in the way of banning classes outright, though the setting may exclude some (Druids and Gunslingers mostly), and and I encourage a limit on caster classes to half the party or less, simply because it allows me to regulate balance more easily. Also, please no summoning Sorcerers. I'm just kind of tired of having one in every single game and they slow everything down. I reserve the right to request people change details that don't fit the setting, but my goal is to work with players so I don't have to do that.
Yui Hirasawa: Sorry, I don't run play-by-post or text games, and probably won't. Just not my thing.