Hama
|
An interesting question. PCs stumble upon a room with beds and several sleeping monsters (goblins/hobgoblins etc.) they decide to eliminate them before they become a threat by killing them in their sleep.
What would a DC for a sleeping creature be, to hear another creature being coup de grace'd in the bed next to it's?
I know there is a +10 bonus to DC because of sleep, but what other modifiers would there be?
| HaraldKlak |
An interesting question. PCs stumble upon a room with beds and several sleeping monsters (goblins/hobgoblins etc.) they decide to eliminate them before they become a threat by killing them in their sleep.
What would a DC for a sleeping creature be, to hear another creature being coup de grace'd in the bed next to it's?
I know there is a +10 bonus to DC because of sleep, but what other modifiers would there be?
I'd say it depend a lot of the type of coup de grace.
Chopping heads of with a greataxe or scythe for a high crit modifier? Pretty loud. Almost to the point of 'hearing battle'.
Slitting a throat with a dagger, while keeping the other hand on his mouth? Pretty stealthy. I'd probably take a standard perception vs. stealth with the sleeping penalty. Though you risk not killing the target...
Elamdri
|
Well, it's a -10 to hear the sound of battle. Being asleep adds a +10 modifier, so hearing the sound of battle while asleep is a DC 0 perception check unmodified.
The question then becomes how loud a coup de grace is. It's a DC 0 to hear the details of a conversation and a DC 10 to hear the details of a whispered conversation.
If you think a Coup de grace is louder than a whisper but quieter than a normal conversation, I'd go around DC 5? If you think it's louder than a normal conversation, but quieter than the sounds of battle, go with like a -5 maybe?
Honestly, in my groups when we come up to situations like this, we will either try to set up a simultaneous coup or cast silence on the guy doing the dirty work.
| Starbuck_II |
Hama wrote:An interesting question. PCs stumble upon a room with beds and several sleeping monsters (goblins/hobgoblins etc.) they decide to eliminate them before they become a threat by killing them in their sleep.
What would a DC for a sleeping creature be, to hear another creature being coup de grace'd in the bed next to it's?
I know there is a +10 bonus to DC because of sleep, but what other modifiers would there be?
I'd say it depend a lot of the type of coup de grace.
Chopping heads of with a greataxe or scythe for a high crit modifier? Pretty loud. Almost to the point of 'hearing battle'.
Slitting a throat with a dagger, while keeping the other hand on his mouth? Pretty stealthy. I'd probably take a standard perception vs. stealth with the sleeping penalty. Though you risk not killing the target...
So two handed Coups are louder than one handed?
| Jeven |
So two handed Coups are louder than one handed?
That makes sense. A knife across the throat or strangling with a garotte would be a lot quieter than hacking someone to death with a battleaxe.
I would apply different stealth penalties to the action depending on how much noise you'd expect the weapon to make.
A garotte or a knife across the throat would probably be pretty quiet with just a -2 penalty, while a battle-axe or concussion weapon like a club perhaps a -8, with other weapons somewhere in between.
Large or smashing weapons just aren't very subtle and more likely to wake up people sleeping in neighboring beds.
| R_Chance |
Penalties to be heard (+2 each) for others using "Aid Another" actions to hold the prospective "deader" still might be in order. The Thugee, the Kali stranglers, worked in teams; the senior was the strangler, others held the sleeping victims still to avoid waking others while the strangling was ongoing.
| mcv |
I'd say the DC is the result of the Stealth roll by the coup-de-gracer (is that a word?). A sneaky rogue with a knife will do it soundlessly, while a fighter in clanking armour and a big sword will make some noise.
You could decide that light one-handed weapons get a bonus while heavy two-handed weapons get a penalty, to reward people for using knives instead of two-handed axes.