Meet Chadex, dumper of inferior stats


Advice


This is something I just cooked up. It's a fun theorycrafting exercise. You can probably make a more optimized build by not dumping everything but two stats, but I just wanted to see what could be done if you do.

Chadex, LG Halfling Swashbuckler 1/Paladin 2

20-point buy:
STR 6 (-2)
DEX 20 (17)
CON 7 (-4)
INT 7 (-4)
WIS 7 (-4)
CHA 20 (17)

Alternative racial traits:
- Fleet-footed (30ft. speed, no bonus to acrobatics and climb)

Traits:
- Resilient (+1 Fort)
- Indomitable Faith (+1 Will)

Skills (4 ranks - favored class should go to HP):
- Perception 1 (+4)
- Acrobatics 1 (+8; +7 w/ buckler)
- Climb 1 (+1; +0 w/ buckler)
- Swim 1 (+1; +0 w/buckler)
- +1d6 w/ Derring-Do on Acrobatics, Climb, Escape Artist, Fly, Ride, or Swim

Feats:
1. Weapon Focus (Rapier)
3. <the future rapier version of slashing grace>

Equipment (light load = 15 lbs.)
- Studded Leather (10 lbs.)
- Rapier (1 lbs.)
- Buckler (2.5 lbs.) (level 3+)
- Shortbow (1 lbs.)
- Arrows (20) (1.5 lbs.) (level 3+: 6 arrows = 0.45 lbs)

Initiative: +5

Offense:
- Shortbow +9 1d4 x3
- Rapier +10 1d4+5 18-20/x2
- Smite Evil (Rapier) 1/day: +15 1d4+10 18-20/x2

Defense:
- HP: 16 (w/o favored class bonuses)
- Lay on Hands: heal 1d6 HP 6/day.
- AC: 20 (25 vs. target of Smite Evil; 25 w/ Dodging Panache; 30 w/ both); touch 16, flat-footed 15
- 5 panache points per day
- Fort: +8
- Ref: +13
- Will: +8

---------------------

So on level 1 and 2 you'll be in a corner, plucking arrows at enemies and using your +4 small stealth bonus so hopefully nobody notices you and sneezes in your direction, or you'll die of pneumonia.

At level 3, all threats are rendered powerless by your disarming smile, and are subsequently poked full of holes by your lightning-quick rapier of death.

HP remains a bit of a problem, though you can heal yourself 5/day starting at level 2. I also haven't really thought about what to do after level 3. Straight pally is powerful enough, but the Swashbuckler gets lots of goodies that shouldn't be underestimated (More initiative! More damage! Demoralize on each attack! Improved Critical!). He might also go with a third class entirely (Ninja?).

He should probably get Combat Reflexes sometime before level 11, then take Signature Deed (opportune parry & riposte) at 11. The parry is an opportunity attack, the riposte is an immediate action.

Any other ideas on how to further give the finger to all of the inferior stats? :-)


Should have been a Nature/Lunar/Lore Oracle with Noble Scion (War). Then you could dump everything but CON and CHA guilt free. You get CHA to Initiative, AC in place of dex, to either Reflex saves or CMD, and you'll still have as many if not more skill points than a Fighter. After that pick up Divine Protection to get CHA to all your saves making your dump of WIS (and DEX if you went Nature) the best decision. Oh and if you want you can be a follower of Arshea and get CHA to your AC again. For kicks.


True, but then I'd also have a full caster. Pretty sure you could make a Wizard with everything 7 except Int and it would still work reasonably well. It's true I didn't specify it, but the idea is to punch people in the face (or a variant thereof), with just two stats, and without polymorph or other temporary magical stat-boosts (cause that kind of defeats the point).

Also, PFS legal, just for added challenge. Because Divine Protection is completely dumb and no GM would ever allow it.


Pathfinder Lost Omens, Rulebook Subscriber

Well, if you've got a level 1 Aasimar stowed away, you could make it an Azata Blooded Aasimar to ditch the Str penalty. You lose the size small bonuses, but you make up for it by being able to rock a Con of 8, which is pretty rad, and Glitterdust as an SLA can be remarkably useful for self preservation as well.


You could still be small. It is an option for aasimars and tiefling. No Stat changes just small.

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