Savage Skald Song of the Fallen, How does it work?


Rules Questions


2 people marked this as FAQ candidate.

Song of the Fallen (Sp): At 10th level, a savage skald can duplicate the effect of a Horn of Valhalla. This effect requires 10 continuous rounds of performance and summons barbarians as a silver horn at 10th level, as a brass horn at 13th level, as a bronze horn at 16th level, and as an iron horn at 19th level. The warriors remain only as long as the bard continues his performance. This ability requires audible components.

Horn of Valhalla

Specifically this: Summoned barbarians are constructs, not actual people (though they seem to be); they arrive with the starting equipment for barbarians. They attack anyone the possessor of the horn commands them to fight until they or their opponents are slain or until 1 hour has elapsed, whichever comes first

So...what ARE the Barbarian's stats, and what is 'starting' equipment?


Up to the GM but I'd say they would be built like npcs.


Odraude wrote:
Up to the GM but I'd say they would be built like npcs.

Darn, this is for PFS, and I'd hate to put extra work on the DM's shoulders just to build a bunch low level flankers and bodyguards. This is making me like this class even less, and I'm not going to have cash for ACG until December. T-T


I even checked for errata, and there doesn't seem to be any? I'd like to get some insight here.

Grand Lodge

Classic Treasures Revisited has stats for the horn's barbarians, and since it explicitly calls out the aligned horn from that source as pfs legal, you could probably get the GM to call in all the supporting material.

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