| Ngatha |
Hello, this is AAA!
I have this habit of choosing builds that may not be optimal, but are so darn fun. The first build I have to ask about is a Gnoll Antipaladin 11/ Assassin 1.
Feats: Power attack, skill focus (stealth), Improved Crit (Falchion), Necromantic Affinity, Unsanctioned Knowledge, Cornugon Smash.
I wield a +1 Cruel Conductive Spell Storing Falchion. It has Vampiric Touch stored. I wear a Mithral Full Plate of Improved Shadow. I have a belt for Strength (which puts it at 22) and a headband for Intelligence (20).
I am trying to focus on making great use of my Death Attack by clever application of other spells and effects. I improve it by Stealthing or use Invisibility to sneak to my target. I Power Attack to Demoralize. I use Aura of Despair. I sometimes use Touch of Corruption to apply the sickened condition. Sometimes my spell stored is Bestow Curse.
I come to the Advice forum for tips and tricks to make my character more useful. I am looking for future feat choices. I'm looking for magic items that I shouldn't pass up for my inventory. Spell choices.
I've played one session with this character. He has been extremely fun. In this urban setting, I am spreading a few small not uncommon ailments to reduce the Con of the populace, so that when some Lawful Good-doer finally finds me, I may have a small advantage against her. They probably saved against my Flu or Cholera, but their minions may not have or I could be very lucky. My entire goal is not to destroy everything I cross, because then there would be no more point. I want to prolong their suffering and secure the suffering of their children and their children's children. It is very fun and I really look forward to your input.