
TitaniumStar |
I was thinking of creating a character who was a human who would enjoy feasting on gnome flesh because it was a delicacy in her native tribe. She has only been living in the cities for about 3-5 years trying to become civilized, but still has this hunger. I imagined her being polite and helpful, just hungry for gnomes. My GM says there can’t be any evil characters in the campaign and deems her as evil. Even though it’s just the way she was raised and doesn’t think it is bad. I imagine her just making jokes about nibbling on gnomes when she sees them, but he says that is still an evil character. I was reading another post about someone wondering the alignment of their character and someone said something like, “It doesn’t matter what your character thinks about it, it is still evil.” Even if it’s flavor is it still evil? I don’t see her actually eating anyone during the campaign. If Humans eat Gnomes or any other race is it cannibalism? The GM said that eating any other humanoid would be, but I didn’t really agree.
I also wanted to make another character who was a Tiefling dominatrix and sadist (especially when it comes to hurting or humiliating enemies). But I was told that was an evil character too. I thought it would have been funny and fun to play. Is there any way to play someone like that and not be evil? I feel stupid for asking about this, I guess I just suck at determining alignment. Some help on how either of these characters could be played without being evil would be nice. Thanks.

avr |

With the first, that particular definition is a not unreasonable call. It's not the only one that could be made but IMO arguing with your GM on it is a poor idea.
The second definitely isn't necessarily evil though. If you like the idea tone down the wording and then play the character as someone who likes their nasty battlefield control spells/combat maneuvers/whatever a lot. Steer clear of out of combat (non-consensual) torture and you should be fine.