Brom the Obnoxiously Awesome |
So, this is the build for Zorcudum Jirinidin Lorchovitch, who tells his companions his name is "Linus" (it's customary for a Varisian to give a fake name until he/she is comfortable in his/her party)
Name: Zorcudum "Linus" Jirinidin Lorchovitch
Alignment: CG
Class: Wizard
Faction: Sczarni
Race: Human(Varisian)
Fluff Info: Male, Age 15, 5'3", 128 lbs., Hair Black, Eyes Violet
STR: 12
DEX: 14
CON: 13
INT: 18
WIS: 10
CHA: 10
AC: 12
Touch: 12 Flat Footed: 10
Fort: 3
Reflex: 2
Will: 2
CMB: 1 CMD: 13
Quarterstaff, Dagger, Light Crossbow
Skills with ranks in them:
Diplomacy (1)
Heal (1)
Knowledge(Arcana) (1)
Knowledge(Nature) (1)
Knowledge(Relegion) (1)
Linguistics (1)- Used to learn Varisian
Perception (2)
Peform(Fiddle) (1)
Proffesion(Harrower) (2)
Spellcraft (1)
Feats:
Eschew Materials, Harrowed(Human Bonus Feat), Scripe Scroll(Wizard)
Special Abilities:
Arcane Bond (Skunk Familiar- "Heliotrope"), Foresight(Divination) Subschool, Forewarned(Divination), Prescience(Foresight)
Classically Schooled Trait, Harrow Chosen Trait.
Estimated Progression:
3rd Level Feat: Simple Weapon Proficiency/ Weapon Finesse/ Spell Focus (Divination ?)
4th Level Ability Score: CON
5th Level Feat: Improved Counterspell/ ?
5th Level Bonus Feat: Fast Study (UM Arcane Discovery)/ ?
7th Level Feat: Improved Familiar
8th Level Ability Score: CON or WIS or INT
9th Level Feat: Golem Constructor (UM Arcane Discovery)/ ?
10th Level Bonus Feat: Opposition Research- Abjuration (UM Arcane Discovery)
At 11th level, I will probably PrC into Harrower, I have no clue what to do from there.
I need a little advice. Let me know which things I should do, especially in the Progression section, where I have little idea on what to do.
Thanks Guys!
Rudy2 |
First, a wizard should always be putting their ability points into intelligence. Second, why so much charisma. If it's crucial to your roleplaying, then okay, but understand that it's extremely sub-optimal, as a wizard has no use for charisma.
Craft Wondrous Items is a good 3rd level feat; I wouldn't consider the others.
Arcane Strike is a trap for a straight wizard. You'll rarely be hitting anyway. Split Slot is also not very good. Consider Fast Study as an option, but there are many other possibilities as well.
Rudy2 |
Ouch. Yeah, thinking about it more. Assuming you definitely want to stick to human, an optimal stat spread would be closer to:
STR: 9
DEX: 14
CON: 14
INT: 19
WIS: 10
CHA: 8
I'm not saying those are the stats you have to choose, but rather to show you the difference between what you have. You need at least some con bonus as a wizard, because your hp are too low otherwise. Strength is useless to a straight wizard; the 9 is just so you can carry your things adequately. Charisma, again, does nothing for a wizard.
Brom the Obnoxiously Awesome |
Ouch. Yeah, thinking about it more. Assuming you definitely want to stick to human, an optimal stat spread would be closer to:
STR: 9
DEX: 14
CON: 14
INT: 19
WIS: 10
CHA: 8I'm not saying those are the stats you have to choose, but rather to show you the difference between what you have. You need at least some con bonus as a wizard, because your hp are too low otherwise. Strength is useless to a straight wizard; the 9 is just so you can carry your things adequately. Charisma, again, does nothing for a wizard.
I figured someone would comment on the whole strength thing. The thing is, so far almost EVERY char I've played has been weak strength-wise. I wanted to shake things up a bit. I'll probably trade CON with CHA, though. You're right. I don't need CHA.
Brom the Obnoxiously Awesome |
If this character is for Pathfinder Society, then you need to reconsider him, because there is no crafting for characters in PFS
UGH. I hate that rule. It makes no sense.
I better be able to craft my Homonculus. I love those lil' guys. Golems too.Alright, editing out the Crafting Feats.
Rudy2 |
Okay. I think if you switch Con and Cha, the character becomes much more viable. I would further recommend dropping the 10 to 8 for charisma, and making the Con 14. So:
Str 12
Dex 14
Con 14
Int 18
Wis 10
Cha 8
Having the strength at 12 isn't going to do you any good as a wizard BUT, this stat spread is perfectly viable, so if you really want the strength, go for it.
Brom the Obnoxiously Awesome |
Brom the Obnoxiously Awesome wrote:I better be able to craft my Homonculus. I love those lil' guys. Golems too.Sadly, no. :( One of the reasons I no longer play PFS.
OH. MY. GODS.
BY THE NAME OF NETHYS NOOOOO!!!!WHY? WHY WOULD YOU DO THIS?!
That is the dumbest rule I have ever heard. Why would they remove that? Is there any actual logical reason for it?
Brom the Obnoxiously Awesome |
Okay. I think if you switch Con and Cha, the character becomes much more viable. I would further recommend dropping the 10 to 8 for charisma, and making the Con 14. So:
Str 12
Dex 14
Con 14
Int 18
Wis 10
Cha 8Having the strength at 12 isn't going to do you any good as a wizard BUT, this stat spread is perfectly viable, so if you really want the strength, go for it.
I don't wanna drop my CHA that much, as diplomacy, intimidate, etc. are pretty useful skills that I know have come up on many an occasion. I'm okay with the mod being at 0, but not in the negatives.
Charlie Bell RPG Superstar 2013 Top 16 |
Rudy2 |
If you want to do social skills, the answer isn't to waste points on Charisma, it's to take the excellent "Student of Philosophy" trait, which lets you use your int bonus instead of charisma on Diplomacy checks to persuade people AND on Bluff checks to lie.
Brom the Obnoxiously Awesome |
If you want to do social skills, the answer isn't to waste points on Charisma, it's to take the excellent "Student of Philosophy" trait, which lets you use your int bonus instead of charisma on Diplomacy checks to persuade people AND on Bluff checks to lie.
Or a Thrush. Or a Pig. You have a point...
Charlie Bell RPG Superstar 2013 Top 16 |
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I disagree that Con is that important for a wizard. By around 5th level, if something is doing hit point damage against you, either you aren't using the defenses available to you or your party's failing to protect you.
I generally prefer 14 Dex 12 Con because of the slight edge in initiative. To me, getting from 12 to 14 Con isn't worth dumping Cha or Wis any. It's a matter of preference, though.
Brom the Obnoxiously Awesome |
There's also Clever Wordplay. Just another option.
Oh wow. I like it. Should I really give up Classically Schooled (+1 Spellcraft) for this though?
Rudy2 |
Nightfiend is correct, and you also get a number of starting bonus languages equal to your intelligence modifier. 4 in your case. So, you can speak a good number of languages. That being said, 1 rank in Linguistics is not a bad use of a skill point, either at 1st or 2nd level, since it does show up in PFS scenarios as I recall, and 1 rank will give you 1 + 3 trained + INT bonus.
Brom the Obnoxiously Awesome |
Linguistics (1)- Used to learn Varisian
If you are a human (Varisian), you should start play with Common and Varisian, at no skill point cost.
Oh okay. I don't have any books that tell me how to play Varisian as a race. Does it change anything else, like my Bonus Feat, Skilled, etc?
Brom the Obnoxiously Awesome |
Correct me if I'm wrong, I beleave there is a rule about harrowing in the PFS handbook. If you intend to use any of the clsses that provide a bonus while using harrow cards, you might want to research this.
Example: You can't use the dice option to generate the card effects.
I ordered in Card through my local Hobby Town, where I play PFS. It should be in by this week's game. Yay! Deluxe Harrow Cards!
Brom the Obnoxiously Awesome |
Nightfiend is correct, and you also get a number of starting bonus languages equal to your intelligence modifier. 4 in your case. So, you can speak a good number of languages. That being said, 1 rank in Linguistics is not a bad use of a skill point, either at 1st or 2nd level, since it does show up in PFS scenarios as I recall, and 1 rank will give you 1 + 3 trained + INT bonus.
Oh, I didn't know you got bonus languages like that. I picked up Celestial, Dwarven, Sylvan, and Undercommon, and I'll be able to pick up one more, provided Varisian doesn't change around my Human Racial Traits.
Tin Foil Yamakah |
So, this is the build for Zorcudum Jirinidin Lorchovitch, who tells his companions his name is "Linus" (it's customary for a Varisian to give a fake name until he/she is comfortable in his/her party)
Feats:
Eschew Materials, Harrowed(Human Bonus Feat), Scripe Scroll(Wizard)I need a little advice. Let me know which things I should do, especially in the Progression section, where I have little idea on what to do.
Thanks Guys!
In PFS you also switch Scribe scroll with Spell Focus
GypsyMischief |
1 person marked this as a favorite. |
I don't recommend dropping your cha, 10 barely qualifies as "so much" charisma, it just means that your character has at least some bearing on those around him. While I don't agree with Rudy2's optimization plugging, their trait advice is solid. Oh, and there's no reason to have 12 strength, you should never ever ever be melee attacking anything.
I recommend this
Str 10
Dex 14
Con 14
Int 18
Wis 10
Cha 10
Pfs characters are built off of twenty points, correct?
Brom the Obnoxiously Awesome |
Brom the Obnoxiously Awesome wrote:In PFS you also switch Scribe scroll with Spell FocusSo, this is the build for Zorcudum Jirinidin Lorchovitch, who tells his companions his name is "Linus" (it's customary for a Varisian to give a fake name until he/she is comfortable in his/her party)
Feats:
Eschew Materials, Harrowed(Human Bonus Feat), Scripe Scroll(Wizard)I need a little advice. Let me know which things I should do, especially in the Progression section, where I have little idea on what to do.
Thanks Guys!
Spell Focus in what? I'm a diviner, but there don't seem to be many Divination spells that require a save?
Do you think Necromancy, Evocation, Illusion, or what? Keep in mind that Abjuration and Enchantment are my oppositions.Rudy2 |
I'm fairly certain it's a Spell Focus of your choice to replace the Scribe Scroll that PFS does not allow you to use. And yes, Spell Focus (Divination) would be a poor choice. Pick another school, obviously not one of your opposed schools.
You don't need Eschew Materials at all; you get a spell component pouch, and if there are PFS scenarios that steal wizard's spell component pouches, then I'm not aware of them. Harrowed is not an optimal choice for a feat, but it seems integral to your character concept, so that's fine.
Toughness and Improved Initiative are solid, if uninteresting choices for feats.
Brom the Obnoxiously Awesome |
Take spell focus on something weaponized, like burning hands, and then apply the mage's tattoo feat to that same spell. You'll be walking around with a pocket flame-thrower, and the Mage's tattoo feat is geared towards varisian characters.
Good idea. So evocation it is. Also, there's such thing as a Varisian tattoo. It's pretty much the same thing, but you cast the spell using the Varisian word for the spell. It would also fit, as my character is COVERED in tattoos. Seriously, I blew 20 gp on all my tats.
Brom the Obnoxiously Awesome |
I'm fairly certain it's a Spell Focus of your choice to replace the Scribe Scroll that PFS does not allow you to use. And yes, Spell Focus (Divination) would be a poor choice. Pick another school, obviously not one of your opposed schools.
You don't need Eschew Materials at all; you get a spell component pouch, and if there are PFS scenarios that steal wizard's spell component pouches, then I'm not aware of them. Harrowed is not an optimal choice for a feat, but it seems integral to your character concept, so that's fine.
Toughness and Improved Initiative are solid, if uninteresting choices for feats.
Oh okay. No Eschew then. I normally just get a Componet pouch, but i didn't know what to do with my feat, so...
I don't really need improved init as a Diviner, but Toughness is a great idea.Brom the Obnoxiously Awesome |
I would seriously consider working in Toughness as your level 1 feat, and put off Harrowed or Varisian Tattoo until level 3. The +3 hp Toughness grants you right from the start will help your survivability a lot, and it will scale up later.
I'll get Varisian Tattoo at level 3. I wish I could keep editing my original post. Dang.
GypsyMischief |
Brom the Obnoxiously Awesome |
Hunh, weird. It's called Mage's Tattoo on the SRD...puzzliing
But yeah man, toughness is always a quality feat. Same with improved initiative. Going first wins battles.
Yeah, I thought they were two different things, too. Traded out Eschew for Toughness and got a Component pouch
Rudy2 |
The d20pfsrd calls it Mage's Tattoo because "Varisian" is a copyrighted term of the Golarion setting which they therefore are not allowed to use. The Archives of Nethys gets away with using the proper words because they are not selling anything.
Brom the Obnoxiously Awesome |
The d20pfsrd calls it Mage's Tattoo because "Varisian" is a copyrighted term of the Golarion setting which they therefore are not allowed to use. The Archives of Nethys gets away with using the proper words because they are not selling anything.
OHHHHH... Wow. Good call. I never would have realized that. ;)
Brom the Obnoxiously Awesome |
Faction: Sczarni
You might want to do a little background checking on skills that have cropped up on Sczarni faction missions. As I'm a bit worried you do not have the skill set to help you complete those missions.
Perhaps then, I should rethink the Raccoon or Squirrel Familiar (+3 to sleight of hand).
Don't worry, I'm not all too concerned with that AtM. I will definitly be able to get skills like Bluff and Sleight of Hand later on, as Humans gain an additional skill rank per level. Seriously though, Humans are boss.Brom the Obnoxiously Awesome |
If you want to be good at bluffing, then take the student of Philosophy trait I linked earlier instead of Clever Wordplay. Student of Philosophy helps both Diplomacy AND Bluff.
You're unlikely to ever be good at sleight of hand. It's not a class skill for you, bear in mind.
Good point. Alright, I'll change it. I think it's a lot more specific, but I think it'll be better for a Sczarni.