An appeal for a nature based faction


Pathfinder Society

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Grand Lodge 4/5 5/55/5 **

Alanya wrote:
My Ranger is Osirion, because that's where she's from (undead were her 1st favored enemy, underground [think tombs!] her 1st favored terrain), but my Druid is Grand Lodge because, as many people here have said, nothing else fit. Yes, I could have found reasons for her to be in other factions, but with how I play her, none of them made sense. The Grand Lodge seems to be a catch-all for many classes, not just nature ones, that don't fit in anywhere else based on player preface. If there was a nature based faction would my Druid join it? Most definitely! But that still wouldn't help the other classes or characters that are looking for something that doesn't currently exist (or in my Shadow Dancers case, one that did exist but no longer does).

A large part of this is a numbers game. It's not a matter of whether or a character concept fits well into the Society, but rather how many people have that as a concept. Given the large number of nature based classes, races and archtype, I would think that number would be fairly high, but one of the reasons for this thread is to determine demand.

5/5 5/55/55/5

trollbill wrote:
While I was not there at the time, I would lay dollars to donuts that one of the major reasons that faction exists today is because while people could shoehorn their Paladins and other good character concepts into the existing factions, many wanted something their characters fit more naturally into. I am not seeing a lot of difference between that and Druids and natured based characters wanting something similar.

Mmm doughnuts.

The difference is that the qadirian druid will not lose their powers for going making a knowledge nature check, going "Oooo schnozberries!" and snagging some for their faction head. The paladin will lose their powers if they keep doing the other faction missions.

Liberty's Edge 5/5

trollbill wrote:
Andrew Christian wrote:
I'm not sure why a nature based faction would care to involve themselves with the society.

That is actually sort of the point. If there is no reason for a nature based faction in the society, then there is no reason for a nature based character to be in the society. Yet there are many nature based classes, races and archtypes. This is one of those cases of the Pathfinder Society in Golarion, not matching up with the Pathfinder Society in the real world. I am suggesting they make a change so that the two match better.

And, again, it doesn't need to be a new faction. I could just be an existing faction that found a reason to become more nature friendly. For example, freedom lovers and nature lovers seem to be common allies in the real world, so Andoran might actively seek out nature allies during Season 6.

In fact, doing something like this in Season 6 almost seems like a logical response to the technological threats of Season 6.

I think you are missing the trees for the forest.

An individual, nature based or not, could find their own individual reason why being a part of the Society was for them or not. It is not likely they would be doing so for strictly nature based reasons.

Nature based factions, however, are going to be focused on nature things, not gathering artifacts. So I don't see why a whole faction that's nature based would care to have influence in the society.

Coming up with a reason for that is not the same as individualistic reasons, and I think would feel very forced and contrived just to support a niche that doesn't have direct faction support.

I don't feel its necessary or good for the overall story integrity of the organized play campaign to try and shoehorn something like this into the campaign, unless there was a driving metaplot reason to do so.

Grand Lodge 4/5 5/55/5 **

BigNorseWolf wrote:
trollbill wrote:
While I was not there at the time, I would lay dollars to donuts that one of the major reasons that faction exists today is because while people could shoehorn their Paladins and other good character concepts into the existing factions, many wanted something their characters fit more naturally into. I am not seeing a lot of difference between that and Druids and natured based characters wanting something similar.

Mmm doughnuts.

The difference is that the qadirian druid will not lose their powers for going making a knowledge nature check, going "Oooo schnozberries!" and snagging some for their faction head. The paladin will lose their powers if they keep doing the other faction missions.

To wit I could easily respond; "You chose to play a Paladin knowing you might not be able to complete faction missions because of it, so suck it up."

Such a statement is dismissive and insulting to Paladin players. Is it really that much less so when directed at Druids?

Sure there is some level of degree here but I also suspect Paladins weren't the only ones lobbying for Silver Crusades existence either.

4/5 **

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For what it's worth, Grand Lodge faction was created at least partially for all the folks who completely HATE the faction system, and just want to be loyal Pathfinder agents. Factions slowed down the game for random and divisive quests for teapots and other McGuffins, without adding much to the game beyond the occasional cool story moment or lore connection. You don't need a faction to do that - my shadowcaster from Nidal doesn't need a "goth gnome escaped slave afraid he's been possessed by a shadow demon" faction to inject flavor into the game.

Grand Lodge 4/5 5/55/5 **

1 person marked this as a favorite.
Andrew Christian wrote:
I think you are missing the trees for the forest.

Okay, I will give a point for cute puns here.

Quote:
An individual, nature based or not, could find their own individual reason why being a part of the Society was for them or not. It is not likely they would be doing so for strictly nature based reasons.

Thank you for reiterating this dismissive and irrelevant argument. A paladin could find a reason for being part of the society before the existence of Silver Crusade, so why do we have Silver Crusade? BECAUSE ENOUGH PEOPLE WANTED IT! And if enough people want a natured based faction, then it should be something that is considered.

Do I know if there are enough people to warrant this? No, but that is the reason people make posts like this, partly to find out. Trying to shout down people who might want to have their opinions heard by repeating the same irrelevant argument ad nauseum is rude and selfish.

Quote:
Nature based factions, however, are going to be focused on nature things, not gathering artifacts. So I don't see why a whole faction that's nature based would care to have influence in the society.

a) There are natural artifacts.

b) There are those who would like to make sure artifacts are not used to disrupt or destroy nature.
c) I never said that making a solely nature based faction was the only solution.

Quote:
Coming up with a reason for that is not the same as individualistic reasons, and I think would feel very forced and contrived just to support a niche that doesn't have direct faction support.

I could make the same argument for Silver Crusade, yet it exists.

Shadow Lodge 4/5 5/5 RPG Superstar Season 9 Top 8

trollbill wrote:
It would be similar to modern day nature lovers and just as varied. Some would desire to see civilization live more in harmony with nature while others might actively fight against civilization to promote nature.

Maybe we just want this existing faction to be PFS legal.

Grand Lodge 4/5 5/55/5 **

Walter Sheppard wrote:
trollbill wrote:
It would be similar to modern day nature lovers and just as varied. Some would desire to see civilization live more in harmony with nature while others might actively fight against civilization to promote nature.
Maybe we just want this existing faction to be PFS legal.

That would certainly be one option.

5/5 5/55/55/5

trollbill wrote:


Such a statement is dismissive and insulting to Paladin players. Is it really that much less so when directed at Druids?

Yes, because its a statement of

The role play may be a little odd to shoehorn

vs.

You're either going to become a fighter without bonus feats or fail so many faction missions you'll actually need chronicle sheet loot. With the faction missions as tied to a characters power level as it was you needed an option for the paladins.

Trust me, i know the feeling. I have three druids (level 12, 8, and 3). The level 12 was easy: he's from hermea and is ridiculously nice. The three wasn't hard either He's a tank, he defends things, shadow lodge. (and then the grand lodge for his "if i work for you do i get to kill the aspis?"). The ooze cuddling, wild empathy based druid would probably go into the silver crusade, but I already had one of those. Qadirian isn't the best fit, but she figures if she can flood the market with fair trade cruelty free sustainably harvested scorpion venom people will stop going out and cutting the tails off of the poor things.

I'm not in opposition to this or anything, just mildly ambivalent. I know that they're trying to cut DOWN on factions, and adding more work would have to be an awesome idea, this just seems like a good one.

Liberty's Edge 1/5

Just because they are cutting down on factions does not mean that they feel they needed fewer factions. For all we know they feel 8 is the perfect number and they simply felt that there was no reason for a certain two factions to be seperate. How do you "know that they're trying to cut DOWN on factions"?

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