Arcana Evolved Conversions - What Would You Like to See?


Conversions

51 to 100 of 107 << first < prev | 1 | 2 | 3 | next > last >>

Multi-Variable Spells – 6th-9th Level Spells Beginning with R.


Hawkins wrote:

Would you mind narrowing it down to 2-3 to start?

Thanks,
Tim

Ah, of course, sorry, I remember one that would let you create and use crystal weapons. That'd be great to see converted


Hawkins I think you're an amazing man. I love the variable spells, and the critical called shots, and the Onmyōdō, and the forgotten feats. Just fantastic stuff dude. Hats off, first round is on me in the inn later.


Rallaster wrote:
Ah, of course, sorry, I remember one that would let you create and use crystal weapons. That'd be great to see converted

Sounds like a good place to start. =)


UsagiTaicho wrote:
Hawkins I think you're an amazing man. I love the variable spells, and the critical called shots, and the Onmyōdō, and the forgotten feats. Just fantastic stuff dude. Hats off, first round is on me in the inn later.

I am glad you enjoy my work!


Yeah - the variable level spells have a permanent place in my world.

The way I run it now, variable level spells are what spontaneous casters get; prepared spell casters use normal spells. Helps to give a little more emphasis on the differences - the prepared have just that one specific spells formula, but to someone who it is inborn, they get a little more flexibility.

Thanks for all the work. I'll dig into Acrana Unearthed/Evolved, and see what I want to see next. :D


1 person marked this as a favorite.

I was thinking about doing that in reverse. To me, prepared casters (especially Wizards) would have the variable level spells over the spontaneous because they learn spells from researching, tinkering and creating their own. Spontaneous casters are mostly inborn with their power, and so they only know how to cast a spell a certain way, which is natural to them.


Part of why I like alternate systems like this, Psionics or Mythic, you can use them to create extra feel. My approach was the Wizards learn Rote Formula to cast spells, so they can only do that rote, and can't adjust on the fly - sorta like having to apply metamagic when is is prepared; spontaneous can apply those on the fly, so it fit to have them adjust the magic on the fly - as it is an inborn talent, not rote preparation. It also gives them a bit more versatility with their much smaller spell selection.

To each their own - but it's cool that something as seemingly simple as spells with a heightened and lowered casting level can really reinforce the view of magic and how it works in the world. Even if it is the opposite in two different worlds. :)


1 person marked this as a favorite.

Hm. For some reason the comparison of Variable Level Spells to applying metamagic feats didn't register in my head until just now. In my world, Sorcerers can still apply metamagic spontaneously, so they should be able to use the variable levels too.

But I do want my Wizards and such to use the variable levels, but like all their spells they have to choose which spells to prepare at lower or higher levels when they prepare their spells for the day.


Ohh - that makes sense. They can't change the level on they fly - they have to prepare them that way.. that makes sense to me. Sorta like have 3 related spells in the book for the space of one.


Exactly. See, they tinker with their magic, so they get the variable levels. I was thinking that Sorcerers could get Word Magic, but that system needs some extra stuff I think.


Multi-Variable Spells – 6th-9th Level Spells Beginning with SC - ST.


Hawkins...very impressive work man. I've been a fan of AE/AU since it came out and kicked around the idea of converting it over to PF several times. Particularly the spells as you've done them, so a huge thank you to you mate.

The only other bits I'd really like to see are racial levels/paragon levels, though I'd be more interested in seeing PF races than AE races. That and the spell template system.


Fraust wrote:

Hawkins...very impressive work man. I've been a fan of AE/AU since it came out and kicked around the idea of converting it over to PF several times. Particularly the spells as you've done them, so a huge thank you to you mate.

The only other bits I'd really like to see are racial levels/paragon levels, though I'd be more interested in seeing PF races than AE races. That and the spell template system.

Hi Fraust,

I am glad you have enjoyed my work. Racial/evolved/paragon levels are the the way-back burner for now. When I looked at the spell-template system, it was not very portable to PF, mainly because there were already metamagic feats that did the same things, or because of the extremely different magic item creation rules between the two systems. If I do try to do anything along those lines beyond the feats in Arcana Evolved Spellcasting Systems, it will probably be to tear-down and completely rewrite the spell template rules.


Multi-Variable Spells – 6th-9th Level Spells Beginning with SU - SY. One more post, and I will be finished with at least the initial wave of multi-variable spells. Wow. It has been a long journey.

--Tim


Multi-Variable Spells – 6th-9th Level Spells Beginning with T & U. This was supposed to be the final post. But, due to illness, I had to split it into two posts.

--Tim


2 people marked this as a favorite.

Multi-Variable Spells – 6th-9th Level Spells Beginning with V & W. Well, the end of creating multi-variable effects for spells is finally here. Wow. It has been a long journey. And a good one. And a crazy one! Thank you for taking it with me. I will make sure to keep you updated as new Arcana Evolved conversions right here.


Whoo! More variable spells!


Yes. Thank you for this, and I will be each PDF as they come out. This has been great work and really helpful in the campaign. I've been running a sorcerer (well.. Magister from RGG) using these version of the spells, and the added flexibility is of great use, without messing up the flavor.

I love the Deep Magic stuff, in fact was a kickstarter backer, but I've actually got much more use at the table from these. Thank you for putting in the work.

I've been somewhat inspired, and am thinking about doing the same treatment to some of the spells in Rite's 1001 spells and Deep Magic - at least for my campaign.


I picked up the Arcana Evolved book a little while ago, mostly for the alternate classes and spells. Still trying to get it to the table...
I'd love to see a Pathfinder-complaint version of the Greenbond.

EDIT: Looks like someone has already taken a crack at it:
http://paizo.com/threads/rzs2rq7u?Arcana-Unbound-Project


2 people marked this as a favorite.

Just letting you guys know that after I finish the last Where the Wild Things Are post (next Tuesday), I will be posting a full racial profile for AE giants. =)

Liberty's Edge

Excellent!


1 person marked this as a favorite.

Unearthed Errata: Rephaim (Giant) Race.


1 person marked this as a favorite.

Compendium Arcanum Vol. 5: 4th-Level Spells is now available on d20PFSRD.com and DriveThruRPG. Also, the next AE post will be a full racial profile of the verrik on March 10th. If you enjoyed skill tricks from the Complete Scoundrel, be sure to check out this week's post.


Question, will you be creating variable level versions of other spells?


UsagiTaicho wrote:
Question, will you be creating variable level versions of other spells?

I don't know yet. There is a distinct possibility of doing the ones from the ACG, but I don't have it scheduled at the moment. Right now I want to focus on fleshing out all of the AE races, and maybe revising the Totem Rager (I didn't quite like how it turned out), and doing the Crystal Warrior PrC. I also need to finish formatting the multi-variable spells by spell level for d20PFSRD.com Publishing so they can turn them into PDFs. If you have a small set some specific spells you would like me to create heightened and diminished versions of, I might be able to do that as well. Sorry for the long answer.


I don't have a short list, I was just thinking of spells from beyond the core book. I haven't gone through them all yet, have you done the ones in the APG and ARG? What about Ultimate Magic and Ultimate Combat?

If I were to request a small set, it would probably be these ones in the Psionics Transcended book. Which I just love.


UsagiTaicho wrote:

I don't have a short list, I was just thinking of spells from beyond the core book. I haven't gone through them all yet, have you done the ones in the APG and ARG? What about Ultimate Magic and Ultimate Combat?

If I were to request a small set, it would probably be these ones in the Psionics Transcended book. Which I just love.

I included all of the ones from the CRB, APG, UM, and UC in the initial conversion (part of why it took so long). I purposely left out the ones from the ARG because I am still a bit hazy as to whether they are supposed to race-specific or not. I will take a look at Psionics Transcended and see how doable it is and in what timeframe.


You are just fantastic. I think the ones in the ARG are race-specific, so no worries there if you don't want to make them variable. Whenever you get around to the ACG will you do the Occult Adventure's spells too?


Unearthed Errata: Verrik Race.


1 person marked this as a favorite.

Unearthed Errata: Litorian Race (Part 1|Part 2)


Unearthed Errata: Sibeccai Race.


Unearthed Errata: Dracha Race.


UsagiTaicho wrote:
Whenever you get around to the ACG will you do the Occult Adventure's spells too?

I am really no sure. In part, it depends on if I get the ACG spells before or after OA comes out (no promises either way there). Sorry for the delayed response.


Unearthed Errata: Mojh Race.


A PSA about what is going on with me.

Liberty's Edge

Sorry to hear about your accident. Hope you get well soon.


I hope you make a swift recovery.


Just thought I would let you know that d20PFSRD Publishing released the Evolved Path last week will I was at PaizoCon. It contains the Akashic and Runeblade classes, as well as the seven AE races: dracha, faen, giant, litorian, mojh, sibeccai, and verrik. You can find it on RPG Now, Drive Thru RPG, and d20PFSRD. I hope to be back with new content next Tuesday, but it may be delayed by another week.

Liberty's Edge

Congratulations!

Scarab Sages

Hawkins wrote:


Witch -> Witch (Advanced Player's Guide; not quite an analog, but I like the PFRPG witch better than the AE witch, and it would be silly to have two classes with the same name)

In counterpoint to this sentiment, allow me to point out that two classes competing for the same name happens, nature of the beast and all that. It all depends on what strikes you as what the term ought to mean in a given setting - other contenders may be renamed (and even altered in other ways a little) or not show up in that setting at all.

The Arcana Evolved Witch was interesting - pathfinderizing it best would probably mean making it follow something like a Sorcerer Bloodline or Oracle Mystery (that latter one being best of all, I think), rather than Patrons and Hexes.

Note also that these aren't the only two Witch classes we've seen in the 3rd Edition+ era - the 3.0 Dungeon Master's Guide used the archetype of the fairy tale witch as an example of how one would go about devising new spell lists for new classes. Later, Green Ronin took that idea and ran with it, creating a version of the Witch very worth looking into.

For the endeavor, I'd really rather see the Arcana Evolved Witch honored with its own distinctive thing rather than be subsumed into the Pathfinder Witch. They're very different animals.


I'm Hiding In Your Closet wrote:
The Arcana Evolved Witch was interesting - pathfinderizing it best would probably mean making it follow something like a Sorcerer Bloodline or Oracle Mystery (that latter one being best of all, I think), rather than Patrons and Hexes.

That is pretty much what I decided to go with for the Augurer witch archetype, for better or for worse.

Grand Lodge

Hawkins wrote:
Question for Everyone: How important is it to have a full Pathfinder-ified write up for each of the AE races (see Unearthed Errata: Faen Race for example)? Or would you rather a quick conversion of the base racial traits (something I can easily bust out for next week's blog post) and following posts that flesh out each race with alternate traits, feats, et cetera?

I'm a strong believer in delayed fulfillment.


LazarX wrote:
Hawkins wrote:
Question for Everyone: How important is it to have a full Pathfinder-ified write up for each of the AE races (see Unearthed Errata: Faen Race for example)? Or would you rather a quick conversion of the base racial traits (something I can easily bust out for next week's blog post) and following posts that flesh out each race with alternate traits, feats, et cetera?
I'm a strong believer in delayed fulfillment.

All seven races are available with full writeups on the blog now: dracha, faen, giants, litorians, mojh, sibeccai, & verrik. In addition, they are also available as a PDF in The Evolved Path.

And for my first post in several weeks, I have revisited the totem warrior with the totemic fury archetype.


So, for the AE classes I don't intend to convert in full (champion, greenbond, magister, oathsworn, ritual warrior, unfettered, and warmain), what aspects are important to you, and which existing Pathfinder class would you like to see that aspect incorporated into as an archetype? A couple of examples of this would be the themed witch (witch) and totemic fury (barbarian or bloodrager) archetypes. Also, are there any AE prestige classes you think would make good archetypes?

Alternatively, are there any AE classes or prestige classes that you think would meld easily into a new class, like the mage blade and the runethane being merged into the runeblade?


The PDFs for Compendium Arcanum 5th-and 6th-level spells are now available on the d20PFSRD Shop, DriveThruRPG, and RPGNow.

Liberty's Edge

Nice!


This is my first attempt at converting the champion class. I wanted something a bit more mystical than the cavalier and samurai, but less strict than the paladin. I am looking forward to hearing what you guys think about it.

Also, Compendium Arcanum: 7th-Level Spells is now available on d20PFSRD Shop, DriveThruRPG, and RPGNow.


Here are some more causes for the sentinel (champion) class.

Liberty's Edge

1 person marked this as a favorite.

I hope this thing makes its way to Hero Lab. The software already has the original Arcana Evolved stuff, and it also allows you to use the Modern Path user content.

51 to 100 of 107 << first < prev | 1 | 2 | 3 | next > last >>
Community / Forums / Pathfinder / Pathfinder First Edition / Conversions / Arcana Evolved Conversions - What Would You Like to See? All Messageboards

Want to post a reply? Sign in.