Multiple damage instances


Rules Questions and Gameplay Discussion


Let's say a card (and there are a few, I think) deals 1 Combat and 1 Fire damage (or some combination thereof). If these are to be considered multiple instances of damage, then if you use an armor or item to reduce the damage from one, then is it true - as I believe - that you can't use the item on the second instance since it's a different origin of damage?

Which is to say, the damage doesn't stack up and then isn't possible to eliminate with one check or item?

Layman's terms: do I need to play an armor/item to reduce damage for an instance of 1 damage, then another for the second instance of 1 damage?

My personal ruling is that since they're separate, one armor or item can't affect both.


1 combat damage and then 1 fire damage would be an example of two different sources of damage. You can use one of each type of card to reduce each different source of damage. So you could reveal a Ring of Protection, for instance, to reduce the combat damage, then use the same ring to reduce the fire damage.


Precisely my thinking, just gets painful if you don't have a "reveal to reduce" card in hand.

And then said character shakes their fists and yells KHAAAAAAAAAAAAN!

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