Magicdealer
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*looks at all the rogues who perk up at this thread*
As far as I know, the only way to get a full base attack bonus is through a spell.
Transformation, from the CRB. Of course, you lose your spellcasting ability while the spell is active...
There was at least one 3.5 weapon but... casters aren't really designed to have the good bab...
The easiest thing to do is to stick with touch spells, and to use those to *smack* things since you're going against a much lower ac than a normal attack.
Say... chill touch or inflict light wounds from the 1st lvl witch list.
| Ambrus |
If you're willing to delve into 3.X material from a reliable source, Monte Cook's Complete Book of Eldritch Might has the Mage Tuned weapon special ability. It's a +1 enhancement which, when added to a weapon in the hands of a wizard or sorcerer (which I'd extend to include other full arcane spellcasting classes such as the witch) provides a +4 luck bonus to attack rolls. It's made for just what you're considering; providing a BAB deficient class with a bonus to hit sufficient to allow them to contribute meaningfully in melee combat.
| Syrius Black |
If you're willing to delve into 3.X material from a reliable source, Monte Cook's Complete Book of Eldritch Might has the Mage Tuned weapon special ability. It's a +1 enhancement which, when added to a weapon in the hands of a wizard or sorcerer (which I'd extend to include other full arcane spellcasting classes such as the witch) provides a +4 luck bonus to attack rolls. It's made for just what you're considering; providing a BAB deficient class with a bonus to hit sufficient to allow them to contribute meaningfully in melee combat.
Interesting, that's just the sort of thing I was looking for. Thanks!
I'm pretty sure there isn't anything in pathfinder that is similar, but I could be wrong.I suppose I could use a scroll of Transformation, but they are rather pricey and again, losing your casting ability while in melee is painful.
| Ambrus |
Interesting, that's just the sort of thing I was looking for. Thanks!
Glad you like it. I provided a +1 mage tuned bastard sword to an eldritch knight PC in one of my old campaigns; it really helped to make him viable in battle. The player loved it.
There's a lot of very elegantly designed material in the Complete Book of Eldritch Might; most of it easy to adapt for use in Pathfinder. I highly recommend it.
| Mysterious Stranger |
How about a straight bonus to hit. a +2 weapon increases the chance to hit as if your BAB is 2 higher and also does extra damage. A bonus to STR, or DEX would help a witch in combat depending on if it were melee or ranged. If you are too low to cast a 6th level spell than you probably don't need that much of a bonus. Giving a witch or other low BAB class full BAB is kind of like asking for a fighter to get the casting ability of a full caster with an item.
| Dragonchess Player |
Note that heroism (3rd-level spell) is also on the witch spell list: "+2 morale bonus on attack rolls, saves, and skill checks" for 10 min/level. Enlarge person, false life, twilight knife, and threefold aspect, along with (Strength patron) divine favor, bull's strength, greater magic weapon, divine power, and righteous might can also help make a witch a fairly effective combatant.