The great Mighty Poo monster


Advice

Dark Archive

Hey all. im thinking of creating a epic encounter for level 4 pcs based around them fighting a singing piece of poo (i.e the great might poo from conkers bad fur day) where he flings "stuff" at the enemys and encasing them in poo.

however, i have never made a monster before and would like some tips.

story is: you got sent to the sewers because of the rukus the poo has been causing the city ( country is in geb) and need to kill or capture it to help fertalise the failing crops.

* edit: if possible, i want him to hae levels in bard to inspire courage himself/minions)

Shadow Lodge

Rappan Athuk has an unkillable fecal monstrosity. On the first level.

Scarab Sages

I would hit you on the head with a very large bar of soap, but for the fact that Rappan Athuk actually features a similar monster (it's far more powerful than what you're aiming to create, though).

I was going to "spoiler" that, but then Ninjathulu up there....

This monster would either be an Ooze (most likely), Aberration, or Outsider (like the Excremental from Dogma). Most Oozes are mindless and therefore cannot take class levels, but there are exceptions to this.

Here's a thought: Rather than "encasing them in poo," perhaps its ranged attacks could come with a save-or-be-nauseated-for-a-1d4-rounds effect. Nausea's a pretty nasty condition, generally more debilitating than entanglement (though not under all circumstances - imagine if the PCs were fighting it at the bottom of the sewer and "the tide" was coming in, meaning anyone who's glued to the floor is, quite literally, in deep s$$&), which would be the most likely alternative.

Also: Many Oozes are resistant or immune to acid damage - but maybe a s@%# ooze shouldn't be! What do you think toilet bowl cleaner is? It could be a "secret weakness" you could give the monster, and hence a fair excuse to make it at least a tad more powerful than you otherwise would.


Hey Moospuh - just trying to add some flavours to the previous post as I would also suggest going with either an aberration or an outsider (demon or elemental)

Silent but Deadly: the creature is an ambush predator and gains +10 to stealth when in a sewer environment.

Verbal Diarrhoea: as a swift action when attacking, the creature emits a stream of offensive noises. All living creatures within 60' who can hear it and fail a DC 15 will(?) save, experience severe stomach cramps and their movement speed is halved. Creatures who have no need to eat/lack a digestive system are immune.

Splatter Suit: a layer of excrement coats the creatures skin. Any one striking it in close melee (within 5') comes into contact and must make a fortitude save or become sickened. Anyone using a blunt weapon suffers a -2 penalty to the save due to the extra splatter effect (eww!)

Sphincter of Death: upon the death of this creature, the noxious gases within it are released all at once requiring all creatures within a 20' radius to make a DC 16 fortitude save or become sickened (creatures already sickened become nauseated). Furthermore, any naked flames within the area of effect ignite the gases causing an explosion (6d6, DC 16 reflex save for half).

Melee Attacks - it's bite could cause 1d2 con damage - making fort saves even harder.

Ranged Attack - go with the above.

Defensive - DR 5, immune to crits/sneak

All of these together make a pretty freaking nasty creature! Pick and choose as suits your PC's levels...

Have fun!

Dark Archive

Broken Arrow wrote:

Hey Moospuh - just trying to add some flavours to the previous post as I would also suggest going with either an aberration or an outsider (demon or elemental)

Silent but Deadly: the creature is an ambush predator and gains +10 to stealth when in a sewer environment.

some of those i like. but not this one. im thinking lots of hp with ranged touch attack that if hits, grapples the player and the cmd/escape artist to get out is equal to the attack roll. (i.e rolled an 19 touch, dc is 19 to get out.)

i like abjeration. the good will saves makes you think about how can a giant piece of s~*~ like this can make his willl savs but not his fort >.<

also, if hit, im thinking of having him splatter and have a minion with hp= to 1/2 of the dmg delt to the baddie. which gets buffed by his inspire courage.

Shadow Lodge

You could also take some inspiration from the movie Dogma. It features a Golgothan S#!+ Demon, an "excremental" formed from the excrement of all who were crucified at Golgotha when they died.


I am not sure if it is available in Pathfinder but there is an old-school spell called Zone of Sweet Air that clears out poison clouds etc (like Cloudkill spells). Make a homebrew version that also knocks the creature unconscious.

Scarab Sages

Allowing the purify food and drink spell to suddenly reveal itself to be a deadly, if hyper-specialized, offensive spell might be pretty funny, too. I can't believe I posted twice in this thread.

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