
Kudaku |
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You can do whatever you want with it. It is a wonderful class feature for making otherwise lackluster weapons really, really interesting.
I was experimenting with a Warpriest dedicated to Sarenrae TWFing with Battle Pois the other day. 8 dex, 18 strength.

Arachnofiend |

The closest I can think of to "abusing" it is using it with a Whip. Crazy range, trip maneuvers (with strength blessing of course) and now coming with respectable damage. Still a nasty feat tax to play with a Whip but it's probably better than any other whip fighter.
Otherwise, it's just a really cool ability that lets you fight with whatever you want and not worry about the fact that you're not using all those weapons that do the same thing but are blatantly better.

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I'll quote myself from a post a few months ago:
What I really like about warpriests are the sacred weapon bonus making non-standard weapons attractive.
You could make a great character that focuses on two-handing a shield, using sacred weapon to increase the damage on shield bashes with a free bull rush on every hit.
Blackbloodtroll is making one that makes the club into a decent weapon.
You could use a whip and do real damage at reach in addition to the normal whip tricks.
Take a Quarterstaff and Quarterstaff Master and you are the only warpriest that can take weapon specialization without dipping into Magus or Monk.
Use a Dagger and the River Rat trait for Longsword damage with a dagger at level 1 that scales with level.
Use a Shortspear to make it as deadly as the Aiel in Wheel of Time.
Use Battle Poi to use your Sacred Weapon damage with FIRE.

Kudaku |

I absolutely love the idea of making a shortspear wielder since it's probably my favorite weapon, that never gets any love.
The swashbuckler can use weapon finesse with any one-handed piercing weapon, which just happens to include shortspears. With that and the rumours of new dex-to-damage feat options I'm quite excited to see if I can make a competent spear wielder when the ACG comes out.

Human Fighter |

Raven, I am writing to say that the weapon focus you get from this class is argued to bypass you having proficiency, because the proficiency with the weapon is listed under the prerequisites. I then am pointing out how is weird if this is true that your character is focused in a weapon they're unfamiliar with.

Human Fighter |

the class ability requires weapon focus for each weapon you wish to use it with.weapon focus requires proficiency. so you cant take the feat, you cant use the class ability, pretty simple.
Focus Weapon: At 1st level, a warpriest receives Weapon Focus as a bonus feat (choosing any weapon, not just his deity’s favored weapon). If his deity’s favored weapon is unarmed strike, he can instead select Improved Unarmed Strike as a bonus feat.

Lythe Featherblade |

Next character I make I'm really considering a tengu warpriest with natural weapons (claw claw beak), and improved natural weapon to really boost it. feat wise 1 weapon focus and 1 improved natural weapon gives you base 2d8/2d8/1d10 for attacks by level 10, all at full BAB.
Options are wide open from there, such as feral combat training and Brawling armor to add +2/+2, or picking a combat style (dragon, crane or boar?)
Only downside is you now have 3 weapons instead of 1 so boosting doesn't hit all 3, but AoMF at least will help you get bonuses. And as another thread was discussing, as long as you use different slots, you could have stacking bonuses for your claws (ring for agile, amulet for +2, headband for 1d6 fire etc)

Wise Old Man |

If the release class is clarified to count as a fighter for feats, you better believe I'm making a Human Warpriest and snagging Martial Versatility with a weapon that's in several groups.
So, are you saying that with that I could pick Whip as my Sacred Weapon, then later with Martial Versatility: be proficient with all Exotic Weapons?

MrSin |

It wouldn't kick in hard early, but Falcata is an interesting option.
Aye, speaking of falcate, because crit range isn't affected that means x2 weapons aren't so hot but high crit range/modifier weapons are choice! The falcate is one handed, can be used in two, and has an effective x5 on it, higher than any other weapon.

Kudaku |

I think the idea is that you have Weapon Focus --> Brass Knuckles. Then you take Martial Versatility (Weapon Focus). You now treat all weapons in the Monk and Close weapon groups as though you have Weapon Focus with them, and by extension treat them as Sacred Weapons.
It's a neat little trick but considering the fighter level investment price I don't have a problem with it.

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Imbicatus wrote:If the release class is clarified to count as a fighter for feats, you better believe I'm making a Human Warpriest and snagging Martial Versatility with a weapon that's in several groups.So, are you saying that with that I could pick Whip as my Sacred Weapon, then later with Martial Versatility: be proficient with all Exotic Weapons?
Fighter Weapon Groups.
So, if you choose Exotic Weapon Proficiency(Whip), it would apply to all weapons in the Flails Fighter Weapon.
If you choose Weapon Focus(Whip), it would apply to all weapons in the Flails Fighter Weapon, and Sacred Weapon damage would apply, but you would not be granted proficiency with all.

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Wise Old Man wrote:Imbicatus wrote:If the release class is clarified to count as a fighter for feats, you better believe I'm making a Human Warpriest and snagging Martial Versatility with a weapon that's in several groups.So, are you saying that with that I could pick Whip as my Sacred Weapon, then later with Martial Versatility: be proficient with all Exotic Weapons?Fighter Weapon Groups.
So, if you choose Exotic Weapon Proficiency(Whip), it would apply to all weapons in the Flails Fighter Weapon.
If you choose Weapon Focus(Whip), it would apply to all weapons in the Flails Fighter Weapon, and Sacred Weapon damage would apply, but you would not be granted proficiency with all.
This. So if you had weapon focus in the Wushu Dart, you can look at the weapon groups and see the the Wushu Dart is a part of the Thrown, Monk, and Close groups. You now have approx 40 weapons you can use as a sacred weapon. However, you may not be proficient in them, especially since there are a lot of exotic weapons in those groups..

Samasboy1 |

Take a Quarterstaff and Quarterstaff Master and you are the only warpriest that can take weapon specialization without dipping into Magus or Monk.
And remember you must be Human for Martial Versatility.
I think Crusader's Flurry is a good option too.
Uh, yeah I just double checked and I don't see anything to that effect. Good thing too, otherwise the Air Blessing would really suck.
Maybe he's arguing you are no longer "wielding" the weapon once it has left your hand.......?
IDK, but I can't think of any other reason to think that.
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Just played my Shoanti Warpriest of Gorum for the first time at a PFS event the other day. 1st level feats were Two-Weapon Fighting and Weapon Focus (Earth Breaker), 3rd level feats were Weapon Focus (Klar) and Thunder and Fang. I've been chewing on various Thunder and Fang builds for probably a year now, and with Sacred Weapon the Warpriest seems like the best class to take advantage of it. And of course I went with the Strength and War Blessings.
Eventually I'll enchant my Klar with Bashing and it will do more damage than the Earth Breaker!

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Imbicatus wrote:If the release class is clarified to count as a fighter for feats, you better believe I'm making a Human Warpriest and snagging Martial Versatility with a weapon that's in several groups.So, are you saying that with that I could pick Whip as my Sacred Weapon, then later with Martial Versatility: be proficient with all Exotic Weapons?
Unless Warpriests are allowed to take Fighter-only feats, you couldn't take Martial Versatility since Warpriests are forbidden from taking Fighter and Cleric levels and being a 4th Level Fighter is a prereq for Martial Versatility.

proftobe |
Wise Old Man wrote:Unless Warpriests are allowed to take Fighter-only feats, you couldn't take Martial Versatility since Warpriests are forbidden from taking Fighter and Cleric levels and being a 4th Level Fighter is a prereq for Martial Versatility.Imbicatus wrote:If the release class is clarified to count as a fighter for feats, you better believe I'm making a Human Warpriest and snagging Martial Versatility with a weapon that's in several groups.So, are you saying that with that I could pick Whip as my Sacred Weapon, then later with Martial Versatility: be proficient with all Exotic Weapons?
They're dropping that limitation in the book. it along with a few other goodies were spoiled a few days ago.

DM Sothal |

In the playtest for the Advanced Class Guide, the new classes were called hybrid classes, since each is a mix of two parent classes. In the playtest, you could not take levels in either of the parent classes if you had levels in the hybrid class. In the final version, we removed this restriction.
First bullet point in the Blog post above the discussion thread.

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Blog post wrote:In the playtest for the Advanced Class Guide, the new classes were called hybrid classes, since each is a mix of two parent classes. In the playtest, you could not take levels in either of the parent classes if you had levels in the hybrid class. In the final version, we removed this restriction.First bullet point in the Blog post above the discussion thread.
Oh my... this opens some INTERESTING multiclass options.
Brawler Class with a two level dip of Master of Many Styles monk...
Warpriest/Cleric for Domains.
Arcanist with a sorcerer dip for all the time bloodline arcana.

Wise Old Man |

DM Sothal wrote:Blog post wrote:In the playtest for the Advanced Class Guide, the new classes were called hybrid classes, since each is a mix of two parent classes. In the playtest, you could not take levels in either of the parent classes if you had levels in the hybrid class. In the final version, we removed this restriction.First bullet point in the Blog post above the discussion thread.Oh my... this opens some INTERESTING multiclass options.
Brawler Class with a two level dip of Master of Many Styles monk...
Warpriest/Cleric for Domains.
Arcanist with a sorcerer dip for all the time bloodline arcana.
Holy Archetypes!

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I only hope that the final version of sacred weapons lets you get boosted damage when throwing the weapon. Then I'd have a perfect class for my starknife slinger! If that happens than warpriest would be a nice class to make thrown weapons a viable play style.
Try swashbuckler! The static damage bonus is excellent with thrown weapons.

Samasboy1 |

Arcanist with a sorcerer dip for all the time bloodline arcana.
The last version of the Arcanist I saw already has their bloodline arcana all the time, assuming you chose Bloodline Development as an Exploit.
The arcanist can select one
bloodline from any of those available to bloodline
sorcerer class feature. The arcanist gains that bloodline’s
bloodline arcana and 1st-level bloodline power, as though
she were a 1st-level sorcerer.

Samasboy1 |

To get this back onto the Warpriest and Sacred Weapon
Musket Master 3/Sohei 1/Warpriest 4 of Cixyron with Crusader's Flurry can flurry with the musket much sooner than other Sohei builds.
I would probably take Musket Master to 5, then back to Warpriest.
Sohei 1 is so you can Flurry in Armor.
[edit]Musket Master[/edit]

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To get this back onto the Warpriest and Sacred Weapon
Musket Master 1/Sohei 1/Warpriest 4 of Cixyron with Crusader's Flurry can flurry with the musket much sooner than other Sohei builds.
I would probably take Musket Master to 5, then back to Warpriest.
Sohei 1 is so you can Flurry in Armor.
You need at least 3 levels of musket master to reload your musket as a free action.

Samasboy1 |

Can't the Brawler flurry in armor? Assuming the Brawler's flurry feature is eligible for Crusader's flurry, he's probably a bit better than Sohei.
EDIT: doesn't work you need weapon focus with a favored melee weapon for Crusader's flurry.
Which you could get for free from 1 level of Warpriest....
The question I would have is does Brawler's Flurry meet the prereq of "Flurry of Blows Class Feature"?
I think it should, since it works the same way and Martial Training says Brawler counts as Monk, but they are differently named class features, and Brawler's Flurry doesn't reference Flurry of Blows, so....