Crafting items and discounts


Rules Questions


Can a character combine the 50% discount with the 30% discount?
A mage with a bound item how much dose he pay to add new features to that item? If you turn your bound item from a +1 to a +2 object, are you paying the full price all over again or just the +2 cost difference between the+1 and the +2?


By RAW, you can get discounts on crafting costs but no GM should allow them. The reduction should only apply if you try to sell the item since so few people can make use of it.

A flaw or penalty that isn't a flaw or penalty for a character shouldn't give a benefit.

When improving an item, you pay the difference between the current cost and the improved cost.

Liberty's Edge

max00 wrote:

Can a character combine the 50% discount with the 30% discount?

A mage with a bound item how much dose he pay to add new features to that item? If you turn your bound item from a +1 to a +2 object, are you paying the full price all over again or just the +2 cost difference between the+1 and the +2?

What 50% discount? AFAIK there are a 10% cost reduction and 30% price reduction, and the difference in price and cost is significant.

PRD wrote:


Item Requires Skill to Use: Some items require a specific skill to get them to function. This factor should reduce the cost about 10%.

Item Requires Specific Class or Alignment to Use: Even more restrictive than requiring a skill, this limitation cuts the price by 30%.

If you check the item descriptions cost Is what you will pay when crafting a item, price is what you pay when you purchase that item. When selling a item you get 50% of the item price.

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When upgrading an existing item you pay the difference between the old cost and the new cost if you are crafting the item. If you commission the work to some other people you pay the difference between the old and new price.

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Note that NPC normally will not craft items with the limitation "Requires Specific Class or Alignment to Use" as that will reduce their profit without reducing the production cost.
If you asking a NPC to custom make a item with that limitation he will ask you full price, not the reduced price, as his work and costs are the same as producing the version without limitations.
Essentially the 30% reduction in price apply only to item that are found in the hand of NPC and for which you receive less money when you try to sell them.


Diego a meant the half price to craft an item when a I said "50% discount" (my bad). I was wondering if the half price to craft an item can be combined with the 30% discount but now it's all clear to me, thanks to your and Gilarius comments.
My players are always in a sort of "exploit spring" and it's a full time job to restrain it. I'm sure you know what I mean.


It isn't a discount. The Cost to craft an item is 50% of its Price.

So if something reduces the Price, it will automatically reduced the Cost.

If something reduces the Cost, the Price isn't affected.

When upgrading an item, you use the difference between current cost, and new cost.

For a Wizard's bound item, since it only functions for that Wizard, it should qualify for the 30% price reduction.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber

The best I've been able to manage is a 77.5% discount over the market price while using the Downtime rules, and certain traits.

That's about as cheap as I can manage to craft something for, off the top of my head.


The Hedge Magician Trait will get you a base 5% discount from making ANY magic item and so you end up making them for about 47.5% of the market price. You won't do very well selling them back to the market (until you get Fabricate), but you'll come out pretty nice selling them to your party mates for a nice discount off of retail. At a 25% discount for instance, the entire party ends up better-equipped and the crafter can make extra stuff as party items all while having primo gear for himself. That's about the best method for saving money on items.

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